From 72e742c24eb70fdf8aacb7d3043b6a1537ca14fb Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Tue, 7 Jun 2011 22:08:16 +0300 Subject: Added an experimental "far view" thing. Doesn't work exactly like it should and not suitable for real use yet, and might never be. --- src/farmesh.h | 84 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 src/farmesh.h (limited to 'src/farmesh.h') diff --git a/src/farmesh.h b/src/farmesh.h new file mode 100644 index 000000000..12f587942 --- /dev/null +++ b/src/farmesh.h @@ -0,0 +1,84 @@ +/* +Part of Minetest-c55 +Copyright (C) 2010-2011 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef FARMESH_HEADER +#define FARMESH_HEADER + +/* + A quick messy implementation of terrain rendering for a long + distance according to map seed +*/ + +#include "common_irrlicht.h" + +class FarMesh : public scene::ISceneNode +{ +public: + FarMesh( + scene::ISceneNode* parent, + scene::ISceneManager* mgr, + s32 id, + u64 seed + ); + + ~FarMesh(); + + /* + ISceneNode methods + */ + + virtual void OnRegisterSceneNode(); + + virtual void render(); + + virtual const core::aabbox3d& getBoundingBox() const + { + return m_box; + } + + virtual u32 getMaterialCount() const + { + return 1; + } + + virtual video::SMaterial& getMaterial(u32 i) + { + return m_material; + } + + /* + Other stuff + */ + + void step(float dtime); + + void update(v2f camera_p, float brightness); + +private: + video::SMaterial m_material; + core::aabbox3d m_box; + float m_cloud_y; + float m_brightness; + u32 m_seed; + v2f m_camera_pos; + float m_time; +}; + +#endif + -- cgit v1.2.3