From 2a12579fab7803fdee2fac2fa8a6837f131dde7a Mon Sep 17 00:00:00 2001 From: BlockMen Date: Sat, 24 Oct 2015 12:28:35 +0200 Subject: Add support for audio feedback if placing node failed --- src/game.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index d74c1fa1d..1738517b5 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -3682,8 +3682,12 @@ void Game::handlePointingAtNode(GameRunData *runData, SimpleSoundSpec(); if (playeritem_def.node_placement_prediction == "" || - nodedef_manager->get(map.getNodeNoEx(nodepos)).rightclickable) + nodedef_manager->get(map.getNodeNoEx(nodepos)).rightclickable) { client->interact(3, pointed); // Report to server + } else { + soundmaker->m_player_rightpunch_sound = + playeritem_def.sound_place_failed; + } } } } -- cgit v1.2.3