From 3f6f327cb97662eb95e20f62650abcfac6bce3ab Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Thu, 4 Jul 2013 02:36:32 +0200 Subject: Add texture bumpmapping feature. --- src/game.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 44ec9ee37..0ae323208 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -804,6 +804,10 @@ public: u32 daynight_ratio = m_client->getEnv().getDayNightRatio(); float daynight_ratio_f = (float)daynight_ratio / 1000.0; services->setPixelShaderConstant("dayNightRatio", &daynight_ratio_f, 1); + + // Normal map texture layer + int layer = 1; + services->setPixelShaderConstant("normalTexture" , (irr::f32*)&layer, 1); } }; -- cgit v1.2.3