From ae0d8f74d747fab2fbe5b4553818e0f938e3289d Mon Sep 17 00:00:00 2001 From: red-001 Date: Wed, 19 Apr 2017 14:16:54 +0100 Subject: Add function to get server info. --- src/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 7dd9c942d..be0cc8fd5 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2044,7 +2044,7 @@ bool Game::connectToServer(const std::string &playername, } client = new Client(device, - playername.c_str(), password, + playername.c_str(), password, *address, *draw_control, texture_src, shader_src, itemdef_manager, nodedef_manager, sound, eventmgr, connect_address.isIPv6(), &flags); @@ -2056,7 +2056,7 @@ bool Game::connectToServer(const std::string &playername, connect_address.print(&infostream); infostream << std::endl; - client->connect(connect_address, *address, + client->connect(connect_address, simple_singleplayer_mode || local_server_mode); /* -- cgit v1.2.3