From e4f7c92cff0badd6c40b47bd90b1fc1b35456a1a Mon Sep 17 00:00:00 2001 From: est31 Date: Sun, 15 Mar 2015 07:25:22 +0100 Subject: Finer progress bar updates when initializing nodes The bar is only drawn when the user will notice a change, which prevents time overheads that this commit would cause, resulting from useless draws. --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 7b6d2a3c1..937f6cb23 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1998,7 +1998,7 @@ bool Game::createClient(const std::string &playername, } // Update cached textures, meshes and materials - client->afterContentReceived(device, g_fontengine->getFont()); + client->afterContentReceived(device); /* Camera */ -- cgit v1.2.3