From bf403b923ab4a1e11447b3f81d54d5d0c1124f65 Mon Sep 17 00:00:00 2001 From: sapier Date: Fri, 1 Sep 2017 11:15:12 +0200 Subject: =?UTF-8?q?Fix=20animation=20frame=5Fspeed=20and=20blend=20loosing?= =?UTF-8?q?=20precision=20due=20to=20incorrec=E2=80=A6=20(#6357)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Fix animation frame_speed and blend loosing precision due to incorrect data type Add lua function set_animation_frame_speed to update the frame speed without resetting the animation to start --- src/genericobject.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/genericobject.cpp') diff --git a/src/genericobject.cpp b/src/genericobject.cpp index 15977b0e0..d86c47eb9 100644 --- a/src/genericobject.cpp +++ b/src/genericobject.cpp @@ -147,6 +147,16 @@ std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_ return os.str(); } +std::string gob_cmd_update_animation_speed(float frame_speed) +{ + std::ostringstream os(std::ios::binary); + // command + writeU8(os, GENERIC_CMD_SET_ANIMATION_SPEED); + // parameters + writeF1000(os, frame_speed); + return os.str(); +} + std::string gob_cmd_update_bone_position(const std::string &bone, v3f position, v3f rotation) { -- cgit v1.2.3