From c5a8448c41e4ea9d33a43cebef61425d4568a46d Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Fri, 5 Apr 2013 01:03:28 -1000 Subject: Allow modifying movement speed, jump height and gravity per-player via the Lua API. --- src/genericobject.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/genericobject.cpp') diff --git a/src/genericobject.cpp b/src/genericobject.cpp index f7b272b00..e2fbde838 100644 --- a/src/genericobject.cpp +++ b/src/genericobject.cpp @@ -117,6 +117,18 @@ std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups) return os.str(); } +std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump, float physics_override_gravity) +{ + std::ostringstream os(std::ios::binary); + // command + writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE); + // parameters + writeF1000(os, physics_override_speed); + writeF1000(os, physics_override_jump); + writeF1000(os, physics_override_gravity); + return os.str(); +} + std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend) { std::ostringstream os(std::ios::binary); -- cgit v1.2.3