From faa358e797128ab07bb5644ce305a832d59e5596 Mon Sep 17 00:00:00 2001 From: CoderForTheBetter Date: Wed, 28 Nov 2018 03:38:50 -0500 Subject: Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) * Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0). --- src/genericobject.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/genericobject.cpp') diff --git a/src/genericobject.cpp b/src/genericobject.cpp index d86c47eb9..ba5281093 100644 --- a/src/genericobject.cpp +++ b/src/genericobject.cpp @@ -40,7 +40,7 @@ std::string gob_cmd_update_position( v3f position, v3f velocity, v3f acceleration, - f32 yaw, + v3f rotation, bool do_interpolate, bool is_movement_end, f32 update_interval @@ -54,8 +54,8 @@ std::string gob_cmd_update_position( writeV3F1000(os, velocity); // acceleration writeV3F1000(os, acceleration); - // yaw - writeF1000(os, yaw); + // rotation + writeV3F1000(os, rotation); // do_interpolate writeU8(os, do_interpolate); // is_end_position (for interpolation) -- cgit v1.2.3