From 15be2659eae6da2c3807713eb6e068d8aa436423 Mon Sep 17 00:00:00 2001 From: PilzAdam Date: Tue, 3 Dec 2013 18:51:15 +0100 Subject: Add sneak and sneak_glitch to set_physics_override() --- src/genericobject.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/genericobject.h') diff --git a/src/genericobject.h b/src/genericobject.h index 276865ab9..29e5e29cb 100644 --- a/src/genericobject.h +++ b/src/genericobject.h @@ -63,7 +63,8 @@ std::string gob_cmd_punched(s16 damage, s16 result_hp); #include "itemgroup.h" std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups); -std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump, float physics_override_gravity); +std::string gob_cmd_update_physics_override(float physics_override_speed, + float physics_override_jump, float physics_override_gravity, bool sneak, bool sneak_glitch); std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend); -- cgit v1.2.3