From 26a0efae2359334eb418f91bf85c0eae9db45646 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=BCrgen=20Doser?= Date: Tue, 22 Jan 2013 17:06:25 +0100 Subject: Improve behaviour for empty modpacks and when no mods at all are installed: Only show enable all / disable all buttons for all add-ons when at least one add-on is installed. When no add-on ist installed, don't show any buttons or checkboxes. Added is_modpack flag to ModSpec to distinguish empty modpacks from normal mods and check this flag in mod selection gui so that empty modpacks are not treated like mods that can be enabled or disabled. --- src/guiConfigureWorld.cpp | 62 ++++++++++++++++++++++++++++++----------------- 1 file changed, 40 insertions(+), 22 deletions(-) (limited to 'src/guiConfigureWorld.cpp') diff --git a/src/guiConfigureWorld.cpp b/src/guiConfigureWorld.cpp index a77697f8b..38f1a554d 100644 --- a/src/guiConfigureWorld.cpp +++ b/src/guiConfigureWorld.cpp @@ -69,15 +69,13 @@ GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env, m_worldmods = flattenModTree(getModsInPath(worldmods_path)); // fill m_addontree with add-on mods - ModSpec addons("Add-Ons"); std::set paths = m_gspec.addon_mods_paths; for(std::set::iterator it=paths.begin(); it != paths.end(); ++it) { std::map mods = getModsInPath(*it); - addons.modpack_content.insert(mods.begin(), mods.end()); + m_addontree.insert(mods.begin(), mods.end()); } - m_addontree.insert(std::make_pair(addons.name,addons)); // expand modpacks m_addonmods = flattenModTree(m_addontree); @@ -116,7 +114,7 @@ GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env, ModSpec mod = (*it).second; // a mod is new if it is not a modpack, and does not occur in // mod_names - if(mod.modpack_content.empty() && + if(!mod.is_modpack && mod_names.count(modname) == 0) m_new_mod_names.insert(modname); } @@ -253,7 +251,9 @@ void GUIConfigureWorld::regenerateGui(v2u32 screensize) rect += v2s32(220, 0) + topleft; m_treeview = Environment->addTreeView(rect, this, GUI_ID_MOD_TREEVIEW,true); - buildTreeView(m_addontree, m_treeview->getRoot()); + gui::IGUITreeViewNode* node + = m_treeview->getRoot()->addChildBack(L"Add-Ons"); + buildTreeView(m_addontree, node); } { core::rect rect(0, 0, 120, 30); @@ -407,8 +407,12 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event) return true; } case GUI_ID_ENABLEALL: { - if(selected_node != NULL && selected_node->getText() != NULL) - { + if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot()) + { + enableAllMods(m_addonmods,true); + } + else if(selected_node != NULL && selected_node->getText() != NULL) + { std::string modname = wide_to_narrow(selected_node->getText()); ModSpec mod = m_addonmods[modname]; enableAllMods(mod.modpack_content,true); @@ -416,6 +420,10 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event) return true; } case GUI_ID_DISABLEALL: { + if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot()) + { + enableAllMods(m_addonmods,false); + } if(selected_node != NULL && selected_node->getText() != NULL) { std::string modname = wide_to_narrow(selected_node->getText()); @@ -517,7 +525,7 @@ void GUIConfigureWorld::buildTreeView(std::map mods, gui::IGUITreeViewNode* new_node = node->addChildBack(narrow_to_wide(modname).c_str()); m_nodes.insert(std::make_pair(modname, new_node)); - if(!mod.modpack_content.empty()) + if(mod.is_modpack) buildTreeView(mod.modpack_content, new_node); else { @@ -552,23 +560,33 @@ void GUIConfigureWorld::adjustSidebar() modname_w = L"N/A"; std::string modname = wide_to_narrow(modname_w); - // if modpack, show enable/disable all buttons. otherwise, show - // enabled checkbox - if(node->hasChilds()) - { - m_enabled_checkbox->setVisible(false); - m_disableall->setVisible(true); - m_enableall->setVisible(true); - m_modname_text->setText((L"Modpack: "+modname_w).c_str()); - } - else + // if no mods installed, don't show buttons or checkbox on the sidebar + if(node->getParent() == m_treeview->getRoot() && !node->hasChilds()) { m_disableall->setVisible(false); m_enableall->setVisible(false); - m_enabled_checkbox->setVisible(true); - m_modname_text->setText((L"Mod: "+modname_w).c_str()); + m_enabled_checkbox->setVisible(false); + } + else + { + // if modpack, show enable/disable all buttons. otherwise, show + // enabled checkbox + if(node->getParent() == m_treeview->getRoot() || + m_addonmods[modname].is_modpack) + { + m_enabled_checkbox->setVisible(false); + m_disableall->setVisible(true); + m_enableall->setVisible(true); + m_modname_text->setText((L"Modpack: "+modname_w).c_str()); + } + else + { + m_disableall->setVisible(false); + m_enableall->setVisible(false); + m_enabled_checkbox->setVisible(true); + m_modname_text->setText((L"Mod: "+modname_w).c_str()); + } } - // the mod is enabled unless it is disabled in the world.mt settings. bool mod_enabled = true; if(m_settings.exists("load_mod_"+modname)) @@ -616,7 +634,7 @@ void GUIConfigureWorld::enableAllMods(std::map mods,bool e it != mods.end(); ++it) { ModSpec mod = (*it).second; - if(!mod.modpack_content.empty()) + if(mod.is_modpack) // a modpack, recursively enable all mods in it enableAllMods(mod.modpack_content,enable); else // not a modpack -- cgit v1.2.3