From 1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Sun, 27 Apr 2014 17:55:49 -0400 Subject: Organize builtin into subdirectories --- src/guiEngine.cpp | 65 ++++++++++++++++++------------------------------------- 1 file changed, 21 insertions(+), 44 deletions(-) (limited to 'src/guiEngine.cpp') diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp index e32d629d0..ef018021e 100644 --- a/src/guiEngine.cpp +++ b/src/guiEngine.cpp @@ -169,17 +169,16 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev, m_formspecgui = new FormspecFormSource(""); /* Create menu */ - m_menu = - new GUIFormSpecMenu( m_device, - m_parent, - -1, - m_menumanager, - 0 /* &client */, - 0 /* gamedef */, - m_texture_source, - m_formspecgui, - m_buttonhandler, - NULL); + m_menu = new GUIFormSpecMenu(m_device, + m_parent, + -1, + m_menumanager, + NULL /* &client */, + NULL /* gamedef */, + m_texture_source, + m_formspecgui, + m_buttonhandler, + NULL); m_menu->allowClose(false); m_menu->lockSize(true,v2u32(800,600)); @@ -216,43 +215,21 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev, /******************************************************************************/ bool GUIEngine::loadMainMenuScript() { - // Try custom menu script (main_menu_script) + // Try custom menu script (main_menu_path) - std::string menuscript = g_settings->get("main_menu_script"); - if(menuscript != "") { - m_scriptdir = fs::RemoveLastPathComponent(menuscript); - - if(m_script->loadMod(menuscript, "__custommenu")) { - // custom menu script loaded - return true; - } - else { - infostream - << "GUIEngine: execution of custom menu: \"" - << menuscript << "\" failed!" - << std::endl - << "\tfalling back to builtin menu" - << std::endl; - } + m_scriptdir = g_settings->get("main_menu_path"); + if (m_scriptdir.empty()) { + m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu"; } - // Try builtin menu script (main_menu_script) - - std::string builtin_menuscript = - porting::path_share + DIR_DELIM + "builtin" - + DIR_DELIM + "mainmenu.lua"; - - m_scriptdir = fs::RemoveRelativePathComponents( - fs::RemoveLastPathComponent(builtin_menuscript)); - - if(m_script->loadMod(builtin_menuscript, "__builtinmenu")) { - // builtin menu script loaded + std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua"; + if (m_script->loadScript(script)) { + // Menu script loaded return true; - } - else { - errorstream - << "GUIEngine: unable to load builtin menu" - << std::endl; + } else { + infostream + << "GUIEngine: execution of menu script in: \"" + << m_scriptdir << "\" failed!" << std::endl; } return false; -- cgit v1.2.3