From ced6d20295a8263757d57c02a07ffcb66688a163 Mon Sep 17 00:00:00 2001 From: Craig Robbins Date: Fri, 6 Mar 2015 20:21:51 +1000 Subject: For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives --- src/guiEngine.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/guiEngine.cpp') diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp index b45011c2c..dbb6fdf92 100644 --- a/src/guiEngine.cpp +++ b/src/guiEngine.cpp @@ -304,7 +304,7 @@ void GUIEngine::run() GUIEngine::~GUIEngine() { video::IVideoDriver* driver = m_device->getVideoDriver(); - assert(driver != 0); + FATAL_ERROR_IF(driver == 0, "Could not get video driver"); if(m_sound_manager != &dummySoundManager){ delete m_sound_manager; @@ -514,7 +514,7 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath, bool tile_image, unsigned int minsize) { video::IVideoDriver* driver = m_device->getVideoDriver(); - assert(driver != 0); + FATAL_ERROR_IF(driver == 0, "Could not get video driver"); if (m_textures[layer].texture != NULL) { -- cgit v1.2.3