From 6a76c226e10e92c3e3339096f07f8ab065e2098b Mon Sep 17 00:00:00 2001 From: Kahrl Date: Thu, 12 Jan 2012 06:10:39 +0100 Subject: The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef --- src/guiInventoryMenu.h | 37 ++++++++++++++++++------------------- 1 file changed, 18 insertions(+), 19 deletions(-) (limited to 'src/guiInventoryMenu.h') diff --git a/src/guiInventoryMenu.h b/src/guiInventoryMenu.h index 359268687..c3b3e5a64 100644 --- a/src/guiInventoryMenu.h +++ b/src/guiInventoryMenu.h @@ -23,18 +23,19 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "common_irrlicht.h" #include "inventory.h" +#include "inventorymanager.h" #include "utility.h" #include "modalMenu.h" -class ITextureSource; -class InventoryContext; +class IGameDef; class InventoryManager; -void drawInventoryItem(video::IVideoDriver *driver, +void drawItemStack(video::IVideoDriver *driver, gui::IGUIFont *font, - InventoryItem *item, core::rect rect, + const ItemStack &item, + const core::rect &rect, const core::rect *clip, - ITextureSource *tsrc); + IGameDef *gamedef); class GUIInventoryMenu : public GUIModalMenu { @@ -44,11 +45,11 @@ class GUIInventoryMenu : public GUIModalMenu { i = -1; } - ItemSpec(const std::string &a_inventoryname, + ItemSpec(const InventoryLocation &a_inventoryloc, const std::string &a_listname, s32 a_i) { - inventoryname = a_inventoryname; + inventoryloc = a_inventoryloc; listname = a_listname; i = a_i; } @@ -57,7 +58,7 @@ class GUIInventoryMenu : public GUIModalMenu return i != -1; } - std::string inventoryname; + InventoryLocation inventoryloc; std::string listname; s32 i; }; @@ -67,17 +68,17 @@ class GUIInventoryMenu : public GUIModalMenu ListDrawSpec() { } - ListDrawSpec(const std::string &a_inventoryname, + ListDrawSpec(const InventoryLocation &a_inventoryloc, const std::string &a_listname, v2s32 a_pos, v2s32 a_geom) { - inventoryname = a_inventoryname; + inventoryloc = a_inventoryloc; listname = a_listname; pos = a_pos; geom = a_geom; } - std::string inventoryname; + InventoryLocation inventoryloc; std::string listname; v2s32 pos; v2s32 geom; @@ -89,7 +90,7 @@ public: { } DrawSpec(const std::string &a_type, - const std::string &a_name, + const InventoryLocation &a_name, const std::string &a_subname, v2s32 a_pos, v2s32 a_geom) @@ -102,7 +103,7 @@ public: } std::string type; - std::string name; + InventoryLocation name; std::string subname; v2s32 pos; v2s32 geom; @@ -112,15 +113,14 @@ public: static v2s16 makeDrawSpecArrayFromString( core::array &draw_spec, const std::string &data, - const std::string ¤t_name); + const InventoryLocation ¤t_location); GUIInventoryMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, v2s16 menu_size, - InventoryContext *c, InventoryManager *invmgr, - ITextureSource *tsrc + IGameDef *gamedef ); ~GUIInventoryMenu(); @@ -136,7 +136,7 @@ public: void regenerateGui(v2u32 screensize); ItemSpec getItemAtPos(v2s32 p) const; - void drawList(const ListDrawSpec &s, ITextureSource *tsrc); + void drawList(const ListDrawSpec &s); void drawMenu(); bool OnEvent(const SEvent& event); @@ -153,9 +153,8 @@ protected: v2s32 spacing; v2s32 imgsize; - InventoryContext *m_c; InventoryManager *m_invmgr; - ITextureSource *m_tsrc; + IGameDef *m_gamedef; core::array m_init_draw_spec; core::array m_draw_spec; -- cgit v1.2.3