From 6f93c01af942d75db105eac6afcd7d477967ccb6 Mon Sep 17 00:00:00 2001 From: Jeija Date: Tue, 25 Dec 2012 12:20:51 +0100 Subject: Add a list of servers to the "Multiplayer" tab If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file" --- src/guiMainMenu.cpp | 177 ++++++++++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 164 insertions(+), 13 deletions(-) (limited to 'src/guiMainMenu.cpp') diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index bac9052b9..ca0c1317c 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -114,6 +114,9 @@ enum GUI_ID_CONFIGURE_WORLD_BUTTON, GUI_ID_WORLD_LISTBOX, GUI_ID_TAB_CONTROL, + GUI_ID_SERVERLIST, + GUI_ID_SERVERLIST_TOGGLE, + GUI_ID_SERVERLIST_DELETE, }; enum @@ -361,14 +364,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) // Nickname + password { core::rect rect(0, 0, 110, 20); - rect += m_topleft_client + v2s32(35+30, 50+6); + rect += m_topleft_client + v2s32(m_size_client.X-60-100, 10+6); Environment->addStaticText(wgettext("Name/Password"), rect, false, true, this, -1); } changeCtype("C"); { - core::rect rect(0, 0, 230, 30); - rect += m_topleft_client + v2s32(160+30, 50); + core::rect rect(0, 0, 120, 30); + rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50); gui::IGUIElement *e = Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT); if(m_data->name == L"") @@ -376,7 +379,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) } { core::rect rect(0, 0, 120, 30); - rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50); + rect += m_topleft_client + v2s32(m_size_client.X-60-100, 90); gui::IGUIEditBox *e = Environment->addEditBox(L"", rect, true, this, 264); e->setPasswordBox(true); @@ -385,17 +388,29 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) } changeCtype(""); + // Server List + { + core::rect rect(0, 0, 390, 160); + rect += m_topleft_client + v2s32(50, 10); + gui::IGUIListBox *e = Environment->addListBox(rect, this, + GUI_ID_SERVERLIST); + e->setDrawBackground(true); + if (m_data->serverlist_show_available == false) + m_data->servers = ServerList::getLocal(); + updateGuiServerList(); + e->setSelected(0); + } // Address + port { core::rect rect(0, 0, 110, 20); - rect += m_topleft_client + v2s32(35+30, 100+6); + rect += m_topleft_client + v2s32(50, m_size_client.Y-50-15+6); Environment->addStaticText(wgettext("Address/Port"), rect, false, true, this, -1); } changeCtype("C"); { - core::rect rect(0, 0, 230, 30); - rect += m_topleft_client + v2s32(160+30, 100); + core::rect rect(0, 0, 260, 30); + rect += m_topleft_client + v2s32(50, m_size_client.Y-25-15); gui::IGUIElement *e = Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT); @@ -404,18 +419,43 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) } { core::rect rect(0, 0, 120, 30); - rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100); + rect += m_topleft_client + v2s32(50+260+10, m_size_client.Y-25-15); Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT); } changeCtype(""); + #if USE_CURL + // Toggle Serverlist (Favorites/Online) + { + core::rect rect(0, 0, 260, 30); + rect += m_topleft_client + v2s32(50, + 180); + gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_TOGGLE, + wgettext("Show Public")); + e->setIsPushButton(true); + if (m_data->serverlist_show_available) + { + e->setText(wgettext("Show Favorites")); + e->setPressed(); + } + } + #endif + // Delete Local Favorite + { + core::rect rect(0, 0, 120, 30); + rect += m_topleft_client + v2s32(50+260+10, 180); + gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_DELETE, + wgettext("Delete")); + if (m_data->serverlist_show_available) // Hidden on Show-Online mode + e->setVisible(false); + } // Start game button { - core::rect rect(0, 0, 180, 30); - rect += m_topleft_client + v2s32(m_size_client.X-180-30, - m_size_client.Y-30-15); + core::rect rect(0, 0, 120, 30); + rect += m_topleft_client + v2s32(m_size_client.X-130-30, + m_size_client.Y-25-15); Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, - wgettext("Start Game / Connect")); + wgettext("Connect")); } changeCtype("C"); } @@ -868,6 +908,12 @@ void GUIMainMenu::readInput(MainMenuData *dst) if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX) dst->selected_world = ((gui::IGUIListBox*)e)->getSelected(); } + { + ServerListSpec server = + getServerListSpec(wide_to_narrow(dst->address), wide_to_narrow(dst->port)); + dst->servername = server.name; + dst->serverdescription = server.description; + } } void GUIMainMenu::acceptInput() @@ -912,6 +958,11 @@ bool GUIMainMenu::OnEvent(const SEvent& event) regenerateGui(m_screensize_old); return true; } + if(event.GUIEvent.EventType==gui::EGET_LISTBOX_CHANGED && event.GUIEvent.Caller->getID() == GUI_ID_SERVERLIST) + { + serverListOnSelected(); + return true; + } if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED) { switch(event.GUIEvent.Caller->getID()) @@ -919,7 +970,8 @@ bool GUIMainMenu::OnEvent(const SEvent& event) case GUI_ID_JOIN_GAME_BUTTON: { MainMenuData cur; readInput(&cur); - if(cur.address == L"" && getTab() == TAB_MULTIPLAYER){ + if (getTab() == TAB_MULTIPLAYER && cur.address == L"") + { (new GUIMessageMenu(env, parent, -1, menumgr, wgettext("Address required.")) )->drop(); @@ -987,6 +1039,45 @@ bool GUIMainMenu::OnEvent(const SEvent& event) menu->drop(); return true; } + case GUI_ID_SERVERLIST_DELETE: { + gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST); + u16 selected = ((gui::IGUIListBox*)serverlist)->getSelected(); + if (selected == -1) return true; + ServerList::deleteEntry(m_data->servers[selected]); + m_data->servers = ServerList::getLocal(); + updateGuiServerList(); + if (selected > 0) + selected -= 1; + serverlist->setSelected(selected); + serverListOnSelected(); + return true; + } + #if USE_CURL + case GUI_ID_SERVERLIST_TOGGLE: { + gui::IGUIElement *togglebutton = getElementFromId(GUI_ID_SERVERLIST_TOGGLE); + gui::IGUIElement *deletebutton = getElementFromId(GUI_ID_SERVERLIST_DELETE); + gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST); + if (m_data->serverlist_show_available) // switch to favorite list + { + m_data->servers = ServerList::getLocal(); + togglebutton->setText(wgettext("Show Public")); + deletebutton->setVisible(true); + updateGuiServerList(); + serverlist->setSelected(0); + } + else // switch to online list + { + m_data->servers = ServerList::getOnline(); + togglebutton->setText(wgettext("Show Favorites")); + deletebutton->setVisible(false); + updateGuiServerList(); + serverlist->setSelected(0); + } + serverListOnSelected(); + + m_data->serverlist_show_available = !m_data->serverlist_show_available; + } + #endif } } if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER) @@ -1009,6 +1100,14 @@ bool GUIMainMenu::OnEvent(const SEvent& event) m_data->address = L""; // Force local game quitMenu(); return true; + case GUI_ID_SERVERLIST: + gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST); + if (serverlist->getSelected() > -1) + { + acceptInput(); + quitMenu(); + return true; + } } } } @@ -1053,3 +1152,55 @@ void GUIMainMenu::displayMessageMenu(std::wstring msg) { (new GUIMessageMenu(env, parent, -1, menumgr, msg))->drop(); } + +void GUIMainMenu::updateGuiServerList() +{ + gui::IGUIListBox *serverlist = (gui::IGUIListBox *)getElementFromId(GUI_ID_SERVERLIST); + serverlist->clear(); + + for(std::vector::iterator i = m_data->servers.begin(); + i != m_data->servers.end(); i++) + { + std::string text; + if (i->name != "" && i->description != "") + text = i->name + " (" + i->description + ")"; + else if (i->name !="") + text = i->name; + else + text = i->address + ":" + i->port; + + serverlist->addItem(narrow_to_wide(text).c_str()); + } +} + +void GUIMainMenu::serverListOnSelected() +{ + if (!m_data->servers.empty()) + { + gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST); + u16 id = serverlist->getSelected(); + if (id < 0) return; + ((gui::IGUIEditBox*)getElementFromId(GUI_ID_ADDRESS_INPUT)) + ->setText(narrow_to_wide(m_data->servers[id].address).c_str()); + ((gui::IGUIEditBox*)getElementFromId(GUI_ID_PORT_INPUT)) + ->setText(narrow_to_wide(m_data->servers[id].port).c_str()); + } +} + +ServerListSpec GUIMainMenu::getServerListSpec(std::string address, std::string port) +{ + ServerListSpec server; + server.address = address; + server.port = port; + for(std::vector::iterator i = m_data->servers.begin(); + i != m_data->servers.end(); i++) + { + if (i->address == address && i->port == port) + { + server.description = i->description; + server.name = i->name; + break; + } + } + return server; +} -- cgit v1.2.3