From c914cbb0a081b30b28271618bbaa8e987a108ae7 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 23 Jan 2011 17:29:15 +0200 Subject: OMG! Main Menu! --- src/guiMainMenu.h | 73 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 73 insertions(+) create mode 100644 src/guiMainMenu.h (limited to 'src/guiMainMenu.h') diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h new file mode 100644 index 000000000..8060f511d --- /dev/null +++ b/src/guiMainMenu.h @@ -0,0 +1,73 @@ +/* +Minetest-c55 +Copyright (C) 2010 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef GUIMAINMENU_HEADER +#define GUIMAINMENU_HEADER + +#include "common_irrlicht.h" +#include "modalMenu.h" +#include "utility.h" +#include +// For IGameCallback +#include "guiPauseMenu.h" + +struct MainMenuData +{ + // These are in the native format of the gui elements + std::wstring address; + std::wstring port; + std::wstring name; + bool creative_mode; +}; + +class GUIMainMenu : public GUIModalMenu +{ +public: + GUIMainMenu(gui::IGUIEnvironment* env, + gui::IGUIElement* parent, s32 id, + IMenuManager *menumgr, + MainMenuData *data, + IGameCallback *gamecallback); + ~GUIMainMenu(); + + void removeChildren(); + /* + Remove and re-add (or reposition) stuff + */ + void regenerateGui(v2u32 screensize); + + void drawMenu(); + + void acceptInput(); + + bool getStatus() + { + return m_accepted; + } + + bool OnEvent(const SEvent& event); + +private: + MainMenuData *m_data; + bool m_accepted; + IGameCallback *m_gamecallback; +}; + +#endif + -- cgit v1.2.3