From a4e2198e4102f1dabc8f8720c2ace9c2fca8d999 Mon Sep 17 00:00:00 2001 From: sapier Date: Tue, 4 Mar 2014 19:57:39 +0100 Subject: Replace pause and message menu by formspec ones --- src/guiPauseMenu.cpp | 280 --------------------------------------------------- 1 file changed, 280 deletions(-) delete mode 100644 src/guiPauseMenu.cpp (limited to 'src/guiPauseMenu.cpp') diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp deleted file mode 100644 index 4d5070c9b..000000000 --- a/src/guiPauseMenu.cpp +++ /dev/null @@ -1,280 +0,0 @@ -/* -Minetest -Copyright (C) 2013 celeron55, Perttu Ahola - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include "guiPauseMenu.h" -#include "debug.h" -#include "serialization.h" -#include "porting.h" -#include "config.h" -#include "version.h" -#include "main.h" -#include -#include -#include -#include -#include -#include "gettext.h" -#include "util/string.h" - -GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env, - gui::IGUIElement* parent, s32 id, - IGameCallback *gamecallback, - IMenuManager *menumgr, - bool simple_singleplayer_mode): - GUIModalMenu(env, parent, id, menumgr), - m_gamecallback(gamecallback), - m_simple_singleplayer_mode(simple_singleplayer_mode) -{ -} - -GUIPauseMenu::~GUIPauseMenu() -{ - removeChildren(); -} - -void GUIPauseMenu::removeChildren() -{ - { - gui::IGUIElement *e = getElementFromId(256); - if(e != NULL) - e->remove(); - } - { - gui::IGUIElement *e = getElementFromId(257); - if(e != NULL) - e->remove(); - } - { - gui::IGUIElement *e = getElementFromId(258); - if(e != NULL) - e->remove(); - } - { - gui::IGUIElement *e = getElementFromId(259); - if(e != NULL) - e->remove(); - } - { - gui::IGUIElement *e = getElementFromId(260); - if(e != NULL) - e->remove(); - } - { - gui::IGUIElement *e = getElementFromId(261); - if(e != NULL) - e->remove(); - } - { - gui::IGUIElement *e = getElementFromId(262); - if(e != NULL) - e->remove(); - } -} - -void GUIPauseMenu::regenerateGui(v2u32 screensize) -{ - /* - Remove stuff - */ - removeChildren(); - - /* - Calculate new sizes and positions - */ - core::rect rect( - screensize.X/2 - 580/2, - screensize.Y/2 - 300/2, - screensize.X/2 + 580/2, - screensize.Y/2 + 300/2 - ); - - DesiredRect = rect; - recalculateAbsolutePosition(false); - - v2s32 size = rect.getSize(); - - /* - Add stuff - */ - const s32 btn_height = 30; - const s32 btn_gap = 20; - const s32 btn_num = m_simple_singleplayer_mode ? 4 : 5; - s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2; - { - core::rect rect(0, 0, 140, btn_height); - rect = rect + v2s32(size.X/2-140/2, btn_y); - wchar_t* text = wgettext("Continue"); - Environment->addButton(rect, this, 256, - text); - delete[] text; - } - btn_y += btn_height + btn_gap; - if(!m_simple_singleplayer_mode) - { - { - core::rect rect(0, 0, 140, btn_height); - rect = rect + v2s32(size.X/2-140/2, btn_y); - wchar_t* text = wgettext("Change Password"); - Environment->addButton(rect, this, 261, - text); - delete[] text; - } - btn_y += btn_height + btn_gap; - } - { - core::rect rect(0, 0, 140, btn_height); - rect = rect + v2s32(size.X/2-140/2, btn_y); - wchar_t* text = wgettext("Sound Volume"); - Environment->addButton(rect, this, 262, - text); - delete[] text; - } - btn_y += btn_height + btn_gap; - { - core::rect rect(0, 0, 140, btn_height); - rect = rect + v2s32(size.X/2-140/2, btn_y); - wchar_t* text = wgettext("Exit to Menu"); - Environment->addButton(rect, this, 260, - text); - delete[] text; - } - btn_y += btn_height + btn_gap; - { - core::rect rect(0, 0, 140, btn_height); - rect = rect + v2s32(size.X/2-140/2, btn_y); - wchar_t* text = wgettext("Exit to OS"); - Environment->addButton(rect, this, 257, - text); - delete[] text; - } - - { - core::rect rect(0, 0, 180, 240); - rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2); - wchar_t* text = wgettext("Default Controls:\n" - "- WASD: move\n" - "- Space: jump/climb\n" - "- Shift: sneak/go down\n" - "- Q: drop item\n" - "- I: inventory\n" - "- Mouse: turn/look\n" - "- Mouse left: dig/punch\n" - "- Mouse right: place/use\n" - "- Mouse wheel: select item\n" - "- T: chat\n" - ); - Environment->addStaticText(text, rect, false, true, this, 258); - delete[] text; - - } - { - core::rect rect(0, 0, 180, 220); - rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2); - - v2u32 max_texture_size; - { - video::IVideoDriver* driver = Environment->getVideoDriver(); - max_texture_size = driver->getMaxTextureSize(); - } - - std::ostringstream os; - os<<"Minetest\n"; - os<addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259); - } -} - -void GUIPauseMenu::drawMenu() -{ - gui::IGUISkin* skin = Environment->getSkin(); - if (!skin) - return; - video::IVideoDriver* driver = Environment->getVideoDriver(); - - video::SColor bgcolor(140,0,0,0); - driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect); - - gui::IGUIElement::draw(); -} - -bool GUIPauseMenu::OnEvent(const SEvent& event) -{ - - if(event.EventType==EET_KEY_INPUT_EVENT) - { - if(event.KeyInput.PressedDown) - { - if(event.KeyInput.Key==KEY_ESCAPE) - { - quitMenu(); - return true; - } - else if(event.KeyInput.Key==KEY_RETURN) - { - quitMenu(); - return true; - } - } - } - if(event.EventType==EET_GUI_EVENT) - { - if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST - && isVisible()) - { - if(!canTakeFocus(event.GUIEvent.Element)) - { - dstream<<"GUIPauseMenu: Not allowing focus change." - <getID()) - { - case 256: // continue - quitMenu(); - // ALWAYS return immediately after quitMenu() - return true; - case 261: - m_gamecallback->changePassword(); - quitMenu(); - return true; - case 262: - m_gamecallback->changeVolume(); - quitMenu(); - return true; - case 260: // disconnect - m_gamecallback->disconnect(); - quitMenu(); - return true; - case 257: // exit - m_gamecallback->exitToOS(); - quitMenu(); - return true; - } - } - } - - return Parent ? Parent->OnEvent(event) : false; -} - -- cgit v1.2.3