From 6673aff685047d4a0e6254f3b62313425e8f5b3c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Sat, 13 May 2017 12:03:11 +0200 Subject: Limit properly the sound setting at updateSound runtime step (#5753) * Limit properly the sound setting at updateSound runtime step Fix #5026 * Add a comment --- src/guiVolumeChange.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/guiVolumeChange.cpp') diff --git a/src/guiVolumeChange.cpp b/src/guiVolumeChange.cpp index 8425bc04f..cdb70b4bf 100644 --- a/src/guiVolumeChange.cpp +++ b/src/guiVolumeChange.cpp @@ -69,7 +69,7 @@ void GUIVolumeChange::regenerateGui(v2u32 screensize) Remove stuff */ removeChildren(); - + /* Calculate new sizes and positions */ @@ -79,12 +79,11 @@ void GUIVolumeChange::regenerateGui(v2u32 screensize) screensize.X/2 + 380/2, screensize.Y/2 + 200/2 ); - + DesiredRect = rect; recalculateAbsolutePosition(false); v2s32 size = rect.getSize(); - v2s32 topleft_client(40, 0); int volume = (int)(g_settings->getFloat("sound_volume")*100); /* Add stuff -- cgit v1.2.3