From 27947d85f7543a16a6c70aff4e9dcdca814c40ba Mon Sep 17 00:00:00 2001 From: BlockMen Date: Thu, 19 Sep 2013 20:39:19 +0200 Subject: Add option to scale image to percentage values --- src/hud.cpp | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'src/hud.cpp') diff --git a/src/hud.cpp b/src/hud.cpp index a0086b2f7..183f94e49 100644 --- a/src/hud.cpp +++ b/src/hud.cpp @@ -234,13 +234,16 @@ void Hud::drawLuaElements() { const video::SColor color(255, 255, 255, 255); const video::SColor colors[] = {color, color, color, color}; core::dimension2di imgsize(texture->getOriginalSize()); - core::rect rect(0, 0, imgsize.Width * e->scale.X, - imgsize.Height * e->scale.X); - rect += pos; - v2s32 offset((e->align.X - 1.0) * ((imgsize.Width * e->scale.X) / 2), - (e->align.Y - 1.0) * ((imgsize.Height * e->scale.X) / 2)); - rect += offset; - rect += v2s32(e->offset.X, e->offset.Y); + v2s32 dstsize(imgsize.Width * e->scale.X, + imgsize.Height * e->scale.Y); + if (e->scale.X < 0) + dstsize.X = screensize.X * (e->scale.X * -0.01); + if (e->scale.Y < 0) + dstsize.Y = screensize.Y * (e->scale.Y * -0.01); + v2s32 offset((e->align.X - 1.0) * dstsize.X / 2, + (e->align.Y - 1.0) * dstsize.Y / 2); + core::rect rect(0, 0, dstsize.X, dstsize.Y); + rect += pos + offset + v2s32(e->offset.X, e->offset.Y); driver->draw2DImage(texture, rect, core::rect(core::position2d(0,0), imgsize), NULL, colors, true); -- cgit v1.2.3