From 53066024f6a91d5f83241b379b94d8557d43a646 Mon Sep 17 00:00:00 2001 From: PilzAdam Date: Wed, 19 Jun 2013 14:30:22 +0000 Subject: Add drowning --- src/hud.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/hud.cpp') diff --git a/src/hud.cpp b/src/hud.cpp index a3ae38bcb..9404ed997 100644 --- a/src/hud.cpp +++ b/src/hud.cpp @@ -278,7 +278,7 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, s } -void Hud::drawHotbar(v2s32 centerlowerpos, s32 halfheartcount, u16 playeritem) { +void Hud::drawHotbar(v2s32 centerlowerpos, s32 halfheartcount, u16 playeritem, s32 breath) { InventoryList *mainlist = inventory->getList("main"); if (mainlist == NULL) { errorstream << "draw_hotbar(): mainlist == NULL" << std::endl; @@ -295,6 +295,9 @@ void Hud::drawHotbar(v2s32 centerlowerpos, s32 halfheartcount, u16 playeritem) { if (player->hud_flags & HUD_FLAG_HEALTHBAR_VISIBLE) drawStatbar(pos - v2s32(0, 4), HUD_CORNER_LOWER, HUD_DIR_LEFT_RIGHT, "heart.png", halfheartcount, v2s32(0, 0)); + if (player->hud_flags & HUD_FLAG_BREATHBAR_VISIBLE && breath <= 10) + drawStatbar(pos - v2s32(-180, 4), HUD_CORNER_LOWER, HUD_DIR_LEFT_RIGHT, + "bubble.png", breath*2, v2s32(0, 0)); } -- cgit v1.2.3