From e703c5b81f87550e636ebb1ebb1eb64027a44687 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Diego=20Mart=C3=ADnez?= Date: Wed, 24 Apr 2013 07:52:46 -0300 Subject: Added support to disable built-in HUD elements --- src/hud.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/hud.cpp') diff --git a/src/hud.cpp b/src/hud.cpp index 9db92db52..8daadad37 100644 --- a/src/hud.cpp +++ b/src/hud.cpp @@ -277,7 +277,7 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, s } -void Hud::drawHotbar(v2s32 centerlowerpos, s32 halfheartcount, u16 playeritem) { +void Hud::drawHotbar(v2s32 centerlowerpos, s32 halfheartcount, u16 playeritem, u32 flags) { InventoryList *mainlist = inventory->getList("main"); if (mainlist == NULL) { errorstream << "draw_hotbar(): mainlist == NULL" << std::endl; @@ -288,8 +288,10 @@ void Hud::drawHotbar(v2s32 centerlowerpos, s32 halfheartcount, u16 playeritem) { s32 width = hotbar_itemcount * (hotbar_imagesize + padding * 2); v2s32 pos = centerlowerpos - v2s32(width / 2, hotbar_imagesize + padding * 2); - drawItem(pos, hotbar_imagesize, hotbar_itemcount, mainlist, playeritem + 1, 0); - drawStatbar(pos - v2s32(0, 4), HUD_CORNER_LOWER, HUD_DIR_LEFT_RIGHT, + if (flags & HUD_DRAW_HOTBAR) + drawItem(pos, hotbar_imagesize, hotbar_itemcount, mainlist, playeritem + 1, 0); + if (flags & HUD_DRAW_HEALTHBAR) + drawStatbar(pos - v2s32(0, 4), HUD_CORNER_LOWER, HUD_DIR_LEFT_RIGHT, "heart.png", halfheartcount, v2s32(0, 0)); } -- cgit v1.2.3