From 8a6e921cb8c9886db598dd77ddde3e7ba294085a Mon Sep 17 00:00:00 2001 From: BlockMen Date: Wed, 12 Aug 2015 17:13:19 +0200 Subject: Fix jittering sounds on entities (fixes #2974) --- src/localplayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/localplayer.cpp') diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 77e7a9e16..96e2737c7 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -344,7 +344,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d, } } - if(!touching_ground_was && touching_ground){ + if(!result.standing_on_object && !touching_ground_was && touching_ground) { MtEvent *e = new SimpleTriggerEvent("PlayerRegainGround"); m_gamedef->event()->put(e); -- cgit v1.2.3