From 3ac2abb0b5f84819abe6feea9d7b883b40369610 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 13 Dec 2010 21:32:35 +0200 Subject: commit before content-tile separation --- src/main.cpp | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index 6aa95d879..b1d88090c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -172,25 +172,23 @@ TODO: Remove LazyMeshUpdater. It is not used as supposed. FIXME: Rats somehow go underground sometimes (you can see it in water) - Does their position get saved to a border value or something? + - Does this happen anymore? SUGG: MovingObject::move and Player::move are basically the same. combine them. -TODO: Transfer sign texts as metadata of block and not as data of - object - SUGG: Implement a "Fast check queue" (a queue with a map for checking if something is already in it) - - TODO: Use it in active block queue in water flowing - -TODO: Proper looking torches. - - Signs could be done in the same way? + - Use it in active block queue in water flowing -TODO: A mapper to map contents to tile names (for each side) +SUGG: Signs could be done in the same way as torches. For this, blocks + need an additional metadata field for the texts Doing now: ====================================================================== +TODO: A mapper to map contents to tile names (for each side) + ====================================================================== */ -- cgit v1.2.3