From 969fbb189d16d87d26ceab29795644588fb90a32 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 21 May 2011 11:07:03 +0300 Subject: All textures are are now searched first from the directory specified by the texture_path setting. --- src/main.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index 184643b9f..7b33bdb84 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -913,7 +913,7 @@ void drawMenuBackground(video::IVideoDriver* driver) core::dimension2d screensize = driver->getScreenSize(); video::ITexture *bgtexture = - driver->getTexture(porting::getDataPath("mud.png").c_str()); + driver->getTexture(getTexturePath("mud.png").c_str()); if(bgtexture) { s32 texturesize = 128; @@ -933,7 +933,7 @@ void drawMenuBackground(video::IVideoDriver* driver) } video::ITexture *logotexture = - driver->getTexture(porting::getDataPath("menulogo.png").c_str()); + driver->getTexture(getTexturePath("menulogo.png").c_str()); if(logotexture) { v2s32 logosize(logotexture->getOriginalSize().Width, @@ -1288,7 +1288,7 @@ int main(int argc, char *argv[]) guienv = device->getGUIEnvironment(); gui::IGUISkin* skin = guienv->getSkin(); - gui::IGUIFont* font = guienv->getFont(porting::getDataPath("fontlucida.png").c_str()); + gui::IGUIFont* font = guienv->getFont(getTexturePath("fontlucida.png").c_str()); if(font) skin->setFont(font); else -- cgit v1.2.3