From 6a1670dbc31cc0e44178bbd9ad34ff0d5981a060 Mon Sep 17 00:00:00 2001 From: Ilya Zhuravlev Date: Thu, 20 Dec 2012 21:19:49 +0400 Subject: Migrate to STL containers/algorithms. --- src/main.cpp | 104 +++++++++++++++++++++++++++++------------------------------ 1 file changed, 52 insertions(+), 52 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index cfd643ac7..696468049 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -700,14 +700,14 @@ void SpeedTests() } { - TimeTaker timer("Testing core::map speed"); + TimeTaker timer("Testing std::map speed"); - core::map map1; + std::map map1; tempf = -324; const s16 ii=300; for(s16 y=0; y allowed_options; - allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG, - _("Show allowed options"))); - allowed_options.insert("config", ValueSpec(VALUETYPE_STRING, - _("Load configuration from specified file"))); - allowed_options.insert("port", ValueSpec(VALUETYPE_STRING, - _("Set network port (UDP)"))); - allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG, - _("Disable unit tests"))); - allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG, - _("Enable unit tests"))); - allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING, - _("Same as --world (deprecated)"))); - allowed_options.insert("world", ValueSpec(VALUETYPE_STRING, - _("Set world path (implies local game) ('list' lists all)"))); - allowed_options.insert("worldname", ValueSpec(VALUETYPE_STRING, - _("Set world by name (implies local game)"))); - allowed_options.insert("info", ValueSpec(VALUETYPE_FLAG, - _("Print more information to console"))); - allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG, - _("Print even more information to console"))); - allowed_options.insert("trace", ValueSpec(VALUETYPE_FLAG, - _("Print enormous amounts of information to log and console"))); - allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING, - _("Set logfile path ('' = no logging)"))); - allowed_options.insert("gameid", ValueSpec(VALUETYPE_STRING, - _("Set gameid (\"--gameid list\" prints available ones)"))); + std::map allowed_options; + allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG, + _("Show allowed options")))); + allowed_options.insert(std::make_pair("config", ValueSpec(VALUETYPE_STRING, + _("Load configuration from specified file")))); + allowed_options.insert(std::make_pair("port", ValueSpec(VALUETYPE_STRING, + _("Set network port (UDP)")))); + allowed_options.insert(std::make_pair("disable-unittests", ValueSpec(VALUETYPE_FLAG, + _("Disable unit tests")))); + allowed_options.insert(std::make_pair("enable-unittests", ValueSpec(VALUETYPE_FLAG, + _("Enable unit tests")))); + allowed_options.insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING, + _("Same as --world (deprecated)")))); + allowed_options.insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING, + _("Set world path (implies local game) ('list' lists all)")))); + allowed_options.insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING, + _("Set world by name (implies local game)")))); + allowed_options.insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG, + _("Print more information to console")))); + allowed_options.insert(std::make_pair("verbose", ValueSpec(VALUETYPE_FLAG, + _("Print even more information to console")))); + allowed_options.insert(std::make_pair("trace", ValueSpec(VALUETYPE_FLAG, + _("Print enormous amounts of information to log and console")))); + allowed_options.insert(std::make_pair("logfile", ValueSpec(VALUETYPE_STRING, + _("Set logfile path ('' = no logging)")))); + allowed_options.insert(std::make_pair("gameid", ValueSpec(VALUETYPE_STRING, + _("Set gameid (\"--gameid list\" prints available ones)")))); #ifndef SERVER - allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG, - _("Run speed tests"))); - allowed_options.insert("address", ValueSpec(VALUETYPE_STRING, - _("Address to connect to. ('' = local game)"))); - allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG, - _("Enable random user input, for testing"))); - allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG, - _("Run dedicated server"))); - allowed_options.insert("name", ValueSpec(VALUETYPE_STRING, - _("Set player name"))); - allowed_options.insert("password", ValueSpec(VALUETYPE_STRING, - _("Set password"))); - allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG, - _("Disable main menu"))); + allowed_options.insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG, + _("Run speed tests")))); + allowed_options.insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING, + _("Address to connect to. ('' = local game)")))); + allowed_options.insert(std::make_pair("random-input", ValueSpec(VALUETYPE_FLAG, + _("Enable random user input, for testing")))); + allowed_options.insert(std::make_pair("server", ValueSpec(VALUETYPE_FLAG, + _("Run dedicated server")))); + allowed_options.insert(std::make_pair("name", ValueSpec(VALUETYPE_STRING, + _("Set player name")))); + allowed_options.insert(std::make_pair("password", ValueSpec(VALUETYPE_STRING, + _("Set password")))); + allowed_options.insert(std::make_pair("go", ValueSpec(VALUETYPE_FLAG, + _("Disable main menu")))); #endif Settings cmd_args; @@ -839,20 +839,20 @@ int main(int argc, char *argv[]) if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1")) { dstream<<_("Allowed options:")<::Iterator - i = allowed_options.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = allowed_options.begin(); + i != allowed_options.end(); ++i) { std::ostringstream os1(std::ios::binary); - os1<<" --"<getKey(); - if(i.getNode()->getValue().type == VALUETYPE_FLAG) + os1<<" --"<first; + if(i->second.type == VALUETYPE_FLAG) {} else os1<<_(" "); dstream<getValue().help != NULL) - dstream<getValue().help; + if(i->second.help != NULL) + dstream<second.help; dstream< filenames; + std::vector filenames; filenames.push_back(porting::path_user + DIR_DELIM + "minetest.conf"); // Legacy configuration file location -- cgit v1.2.3 From 350596b94f3d886812cb453e05540a16c3db5e5b Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Tue, 5 Mar 2013 17:23:03 -0500 Subject: Add cloud menu background by Krisi, configurable with the menu_clouds option. Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/. --- .gitignore | 3 +- minetest.conf.example | 2 + src/clouds.cpp | 6 +- src/clouds.h | 3 +- src/defaultsettings.cpp | 1 + src/guiMainMenu.cpp | 11 +- src/main.cpp | 207 +++++++++++++++++++++++++++++--------- textures/base/pack/logo.png | Bin 0 -> 13156 bytes textures/base/pack/menufooter.png | Bin 0 -> 356 bytes textures/base/pack/menuheader.png | Bin 0 -> 578 bytes textures/base/pack/menulogo.png | Bin 364 -> 0 bytes 11 files changed, 177 insertions(+), 56 deletions(-) create mode 100644 textures/base/pack/logo.png create mode 100644 textures/base/pack/menufooter.png create mode 100644 textures/base/pack/menuheader.png delete mode 100644 textures/base/pack/menulogo.png (limited to 'src/main.cpp') diff --git a/.gitignore b/.gitignore index 803d8cb23..1ebd43e0d 100644 --- a/.gitignore +++ b/.gitignore @@ -12,7 +12,8 @@ tags /games/* !/games/minimal/ /cache/ -/textures/ +/textures/* +!/textures/base/ /sounds/ /mods/* !/mods/minetest/ diff --git a/minetest.conf.example b/minetest.conf.example index 1f2a764f2..daca1616d 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -125,6 +125,8 @@ #farmesh_distance = 40 # Enable/disable clouds #enable_clouds = true +# Use a cloud animation for the main menu background +#menu_clouds = true # Path for screenshots #screenshot_path = . # Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double) diff --git a/src/clouds.cpp b/src/clouds.cpp index 9f0bc06d8..55ec8965a 100644 --- a/src/clouds.cpp +++ b/src/clouds.cpp @@ -29,7 +29,8 @@ Clouds::Clouds( scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id, - u32 seed + u32 seed, + s16 cloudheight ): scene::ISceneNode(parent, mgr, id), m_seed(seed), @@ -45,7 +46,8 @@ Clouds::Clouds( //m_material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA; m_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; - m_cloud_y = BS * g_settings->getS16("cloud_height"); + m_cloud_y = BS * (cloudheight ? cloudheight : + g_settings->getS16("cloud_height")); m_box = core::aabbox3d(-BS*1000000,m_cloud_y-BS,-BS*1000000, BS*1000000,m_cloud_y+BS,BS*1000000); diff --git a/src/clouds.h b/src/clouds.h index 72923c2c5..8f8b19faf 100644 --- a/src/clouds.h +++ b/src/clouds.h @@ -30,7 +30,8 @@ public: scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id, - u32 seed + u32 seed, + s16 cloudheight=0 ); ~Clouds(); diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index a8954be72..3ec0ad9fc 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -109,6 +109,7 @@ void set_default_settings(Settings *settings) settings->setDefault("view_bobbing_amount", "1.0"); settings->setDefault("enable_3d_clouds", "true"); settings->setDefault("cloud_height", "120"); + settings->setDefault("menu_clouds", "true"); settings->setDefault("opaque_water", "false"); settings->setDefault("console_color", "(0,0,0)"); settings->setDefault("console_alpha", "200"); diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index c2e68579e..4accbaa27 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -209,7 +209,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) changeCtype(""); // Version - //if(m_data->selected_tab != TAB_CREDITS) { core::rect rect(0, 0, size.X, 40); rect += v2s32(4, 0); @@ -219,7 +218,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) } //v2s32 center(size.X/2, size.Y/2); - v2s32 c800(size.X/2-400, size.Y/2-300); + v2s32 c800(size.X/2-400, size.Y/2-270); m_topleft_client = c800 + v2s32(90, 70+50+30); m_size_client = v2s32(620, 270); @@ -237,7 +236,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) m_topleft_server = m_topleft_client + v2s32(0, m_size_client.Y+20); // Tabs -#if 1 { core::rect rect(0, 0, m_size_client.X, 30); rect += m_topleft_client + v2s32(0, -30); @@ -250,7 +248,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) e->addTab(wgettext("Credits")); e->setActiveTab(m_data->selected_tab); } -#endif if(m_data->selected_tab == TAB_SINGLEPLAYER) { @@ -786,15 +783,15 @@ void GUIMainMenu::drawMenu() driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); } video::ITexture *logotexture = - driver->getTexture(getTexturePath("menulogo.png").c_str()); + driver->getTexture(getTexturePath("logo.png").c_str()); if(logotexture) { v2s32 logosize(logotexture->getOriginalSize().Width, logotexture->getOriginalSize().Height); - logosize *= 2; + core::rect rect(0,0,logosize.X,logosize.Y); rect += AbsoluteRect.UpperLeftCorner + m_topleft_client; - rect += v2s32(130, 50); + rect += v2s32(500, 30); driver->draw2DImage(logotexture, rect, core::rect(core::position2d(0,0), core::dimension2di(logotexture->getSize())), diff --git a/src/main.cpp b/src/main.cpp index 696468049..73be969ad 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -50,6 +50,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes_extrabloated.h" #include "debug.h" #include "test.h" +#include "clouds.h" #include "server.h" #include "constants.h" #include "porting.h" @@ -596,50 +597,120 @@ private: bool rightreleased; }; -void drawMenuBackground(video::IVideoDriver* driver) -{ +//Draw the tiled menu background +void drawMenuBackground(video::IVideoDriver* driver) { core::dimension2d screensize = driver->getScreenSize(); + + std::string path = getTexturePath("menubg.png"); + if (path[0]) { + video::ITexture *bgtexture = + driver->getTexture(path.c_str()); + + if (bgtexture) { + s32 scaledsize = 128; - video::ITexture *bgtexture = - driver->getTexture(getTexturePath("menubg.png").c_str()); - if(bgtexture) - { - s32 scaledsize = 128; - - // The important difference between destsize and screensize is - // that destsize is rounded to whole scaled pixels. - // These formulas use component-wise multiplication and division of v2u32. - v2u32 texturesize = bgtexture->getSize(); - v2u32 sourcesize = texturesize * screensize / scaledsize + v2u32(1,1); - v2u32 destsize = scaledsize * sourcesize / texturesize; + // The important difference between destsize and screensize is + // that destsize is rounded to whole scaled pixels. + // These formulas use component-wise multiplication and division of v2u32. + v2u32 texturesize = bgtexture->getSize(); + v2u32 sourcesize = texturesize * screensize / scaledsize + v2u32(1,1); + v2u32 destsize = scaledsize * sourcesize / texturesize; - // Default texture wrapping mode in Irrlicht is ETC_REPEAT. - driver->draw2DImage(bgtexture, - core::rect(0, 0, destsize.X, destsize.Y), - core::rect(0, 0, sourcesize.X, sourcesize.Y), - NULL, NULL, true); + // Default texture wrapping mode in Irrlicht is ETC_REPEAT. + driver->draw2DImage(bgtexture, + core::rect(0, 0, destsize.X, destsize.Y), + core::rect(0, 0, sourcesize.X, sourcesize.Y), + NULL, NULL, true); + } } - - video::ITexture *logotexture = - driver->getTexture(getTexturePath("menulogo.png").c_str()); - if(logotexture) - { - v2s32 logosize(logotexture->getOriginalSize().Width, - logotexture->getOriginalSize().Height); - logosize *= 4; - - video::SColor bgcolor(255,50,50,50); - core::rect bgrect(0, screensize.Height-logosize.Y-20, - screensize.Width, screensize.Height); - driver->draw2DRectangle(bgcolor, bgrect, NULL); - - core::rect rect(0,0,logosize.X,logosize.Y); - rect += v2s32(screensize.Width/2,screensize.Height-10-logosize.Y); - rect -= v2s32(logosize.X/2, 0); - driver->draw2DImage(logotexture, rect, - core::rect(core::position2d(0,0), - core::dimension2di(logotexture->getSize())), - NULL, NULL, true); +} + +//Draw the footer at the bottom of the window +void drawMenuFooter(video::IVideoDriver* driver, bool clouds) { + core::dimension2d screensize = driver->getScreenSize(); + std::string path = getTexturePath(clouds ? + "menufooter_clouds.png" : "menufooter.png"); + if (path[0]) { + video::ITexture *footertexture = + driver->getTexture(path.c_str()); + + if (footertexture) { + f32 mult = (((f32)screensize.Width)) / + ((f32)footertexture->getOriginalSize().Width); + + v2s32 footersize(((f32)footertexture->getOriginalSize().Width) * mult, + ((f32)footertexture->getOriginalSize().Height) * mult); + + // Don't draw the footer if there isn't enough room + s32 free_space = (((s32)screensize.Height)-320)/2; + if (free_space > footersize.Y) { + core::rect rect(0,0,footersize.X,footersize.Y); + rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y); + rect -= v2s32(footersize.X/2, 0); + + driver->draw2DImage(footertexture, rect, + core::rect(core::position2d(0,0), + core::dimension2di(footertexture->getSize())), + NULL, NULL, true); + } + } + } +} + +// Draw the Header over the main menu +void drawMenuHeader(video::IVideoDriver* driver) { + core::dimension2d screensize = driver->getScreenSize(); + + std::string path = getTexturePath("menuheader.png"); + if (path[0]) { + video::ITexture *splashtexture = + driver->getTexture(path.c_str()); + + if(splashtexture) { + //v2s32 splashsize((splashtexture->getOriginalSize().Width*100)/ + // splashtexture->getOriginalSize().Height, 80); + + f32 mult = (((f32)screensize.Width / 2)) / + ((f32)splashtexture->getOriginalSize().Width); + + v2s32 splashsize(((f32)splashtexture->getOriginalSize().Width) * mult, + ((f32)splashtexture->getOriginalSize().Height) * mult); + + // Don't draw the header is there isn't enough room + s32 free_space = (((s32)screensize.Height)-320)/2; + if (free_space > splashsize.Y) { + core::rect splashrect(0, 0, splashsize.X, splashsize.Y); + splashrect += v2s32((screensize.Width/2)-(splashsize.X/2), + ((free_space/2)-splashsize.Y/2)+10); + + video::SColor bgcolor(255,50,50,50); + + driver->draw2DImage(splashtexture, splashrect, + core::rect(core::position2d(0,0), + core::dimension2di(splashtexture->getSize())), + NULL, NULL, true); + } + } + } +} + +// Draw the Splash over the clouds and under the main menu +void drawMenuSplash(video::IVideoDriver* driver) { + core::dimension2d screensize = driver->getScreenSize(); + if (getTexturePath("menusplash.png") != "") { + video::ITexture *splashtexture = + driver->getTexture(getTexturePath("menusplash.png").c_str()); + + if(splashtexture) { + core::rect splashrect(0, 0, screensize.Width, screensize.Height); + + video::SColor bgcolor(255,50,50,50); + + driver->draw2DImage(splashtexture, splashrect, + core::rect(core::position2d(0,0), + core::dimension2di(splashtexture->getSize())), + NULL, NULL, true); + } } } @@ -1540,6 +1611,22 @@ int main(int argc, char *argv[]) &g_menumgr, &menudata, g_gamecallback); menu->allowFocusRemoval(true); + // Clouds for the main menu + bool cloud_menu_background = false; + Clouds *clouds = NULL; + if (g_settings->getBool("menu_clouds")) { + cloud_menu_background = true; + clouds = new Clouds(smgr->getRootSceneNode(), + smgr, -1, rand(), 100); + clouds->update(v2f(0, 0), video::SColor(255,200,200,255)); + + // A camera to see the clouds + scene::ICameraSceneNode* camera; + camera = smgr->addCameraSceneNode(0, + v3f(0,0,0), v3f(0, 60, 100)); + camera->setFarValue(10000); + } + if(error_message != L"") { verbosestream<<"error_message = " @@ -1552,6 +1639,9 @@ int main(int argc, char *argv[]) error_message = L""; } + // Time is in milliseconds, for clouds + u32 lasttime = device->getTimer()->getTime(); + infostream<<"Created main menu"<run() && kill == false) @@ -1559,23 +1649,50 @@ int main(int argc, char *argv[]) if(menu->getStatus() == true) break; - //driver->beginScene(true, true, video::SColor(255,0,0,0)); - driver->beginScene(true, true, video::SColor(255,128,128,128)); + // Time calc for the clouds + f32 dtime; // in seconds + if (cloud_menu_background) { + u32 time = device->getTimer()->getTime(); + if(time > lasttime) + dtime = (time - lasttime) / 1000.0; + else + dtime = 0; + lasttime = time; + } - drawMenuBackground(driver); + //driver->beginScene(true, true, video::SColor(255,0,0,0)); + driver->beginScene(true, true, video::SColor(255,140,186,250)); + + if (cloud_menu_background) { + // *3 otherwise the clouds would move very slowly + clouds->step(dtime*3); + clouds->render(); + smgr->drawAll(); + drawMenuSplash(driver); + drawMenuFooter(driver, true); + drawMenuHeader(driver); + } else { + drawMenuBackground(driver); + drawMenuFooter(driver, false); + } guienv->drawAll(); - + driver->endScene(); // On some computers framerate doesn't seem to be // automatically limited - sleep_ms(25); + if (!cloud_menu_background) + sleep_ms(25); } infostream<<"Dropping main menu"<drop(); + if (cloud_menu_background) { + clouds->drop(); + smgr->clear(); + } } playername = wide_to_narrow(menudata.name); diff --git a/textures/base/pack/logo.png b/textures/base/pack/logo.png new file mode 100644 index 000000000..f341e8892 Binary files /dev/null and b/textures/base/pack/logo.png differ diff --git a/textures/base/pack/menufooter.png b/textures/base/pack/menufooter.png new file mode 100644 index 000000000..fd431846e Binary files /dev/null and b/textures/base/pack/menufooter.png differ diff --git a/textures/base/pack/menuheader.png b/textures/base/pack/menuheader.png new file mode 100644 index 000000000..66fd6def5 Binary files /dev/null and b/textures/base/pack/menuheader.png differ diff --git a/textures/base/pack/menulogo.png b/textures/base/pack/menulogo.png deleted file mode 100644 index 578c9db15..000000000 Binary files a/textures/base/pack/menulogo.png and /dev/null differ -- cgit v1.2.3 From 10c03e1a9d09ba0369ea3fbff1ec3a9436a3b706 Mon Sep 17 00:00:00 2001 From: proller Date: Sat, 2 Mar 2013 20:44:08 +0400 Subject: build with ogles2 driver --- cmake/Modules/FindOpenGLES2.cmake | 130 ++++++++++++++++++++++++++++++++++++++ src/CMakeLists.txt | 2 + src/main.cpp | 8 +++ 3 files changed, 140 insertions(+) create mode 100644 cmake/Modules/FindOpenGLES2.cmake (limited to 'src/main.cpp') diff --git a/cmake/Modules/FindOpenGLES2.cmake b/cmake/Modules/FindOpenGLES2.cmake new file mode 100644 index 000000000..42d31c898 --- /dev/null +++ b/cmake/Modules/FindOpenGLES2.cmake @@ -0,0 +1,130 @@ +#------------------------------------------------------------------- +# This file is stolen from part of the CMake build system for OGRE (Object-oriented Graphics Rendering Engine) http://www.ogre3d.org/ +# +# The contents of this file are placed in the public domain. Feel +# free to make use of it in any way you like. +#------------------------------------------------------------------- + +# - Try to find OpenGLES and EGL +# Once done this will define +# +# OPENGLES2_FOUND - system has OpenGLES +# OPENGLES2_INCLUDE_DIR - the GL include directory +# OPENGLES2_LIBRARIES - Link these to use OpenGLES +# +# EGL_FOUND - system has EGL +# EGL_INCLUDE_DIR - the EGL include directory +# EGL_LIBRARIES - Link these to use EGL + +# win32, apple, android NOT TESED +# linux tested and works + +IF (WIN32) + IF (CYGWIN) + + FIND_PATH(OPENGLES2_INCLUDE_DIR GLES2/gl2.h ) + + FIND_LIBRARY(OPENGLES2_gl_LIBRARY libGLESv2 ) + + ELSE (CYGWIN) + + IF(BORLAND) + SET (OPENGLES2_gl_LIBRARY import32 CACHE STRING "OpenGL ES 2.x library for win32") + ELSE(BORLAND) + # todo + # SET (OPENGLES_gl_LIBRARY ${SOURCE_DIR}/Dependencies/lib/release/libGLESv2.lib CACHE STRING "OpenGL ES 2.x library for win32" + ENDIF(BORLAND) + + ENDIF (CYGWIN) + +ELSE (WIN32) + + IF (APPLE) + + create_search_paths(/Developer/Platforms) + findpkg_framework(OpenGLES2) + set(OPENGLES2_gl_LIBRARY "-framework OpenGLES") + + ELSE(APPLE) + + FIND_PATH(OPENGLES2_INCLUDE_DIR GLES2/gl2.h + /usr/openwin/share/include + /opt/graphics/OpenGL/include /usr/X11R6/include + /usr/include + ) + + FIND_LIBRARY(OPENGLES2_gl_LIBRARY + NAMES GLESv2 + PATHS /opt/graphics/OpenGL/lib + /usr/openwin/lib + /usr/shlib /usr/X11R6/lib + /usr/lib + ) + + IF (NOT BUILD_ANDROID) + FIND_PATH(EGL_INCLUDE_DIR EGL/egl.h + /usr/openwin/share/include + /opt/graphics/OpenGL/include /usr/X11R6/include + /usr/include + ) + + FIND_LIBRARY(EGL_egl_LIBRARY + NAMES EGL + PATHS /opt/graphics/OpenGL/lib + /usr/openwin/lib + /usr/shlib /usr/X11R6/lib + /usr/lib + ) + + # On Unix OpenGL most certainly always requires X11. + # Feel free to tighten up these conditions if you don't + # think this is always true. + # It's not true on OSX. + + IF (OPENGLES2_gl_LIBRARY) + IF(NOT X11_FOUND) + INCLUDE(FindX11) + ENDIF(NOT X11_FOUND) + IF (X11_FOUND) + IF (NOT APPLE) + SET (OPENGLES2_LIBRARIES ${X11_LIBRARIES}) + ENDIF (NOT APPLE) + ENDIF (X11_FOUND) + ENDIF (OPENGLES2_gl_LIBRARY) + ENDIF () + + ENDIF(APPLE) +ENDIF (WIN32) + +#SET( OPENGLES2_LIBRARIES ${OPENGLES2_gl_LIBRARY} ${OPENGLES2_LIBRARIES}) + +IF (BUILD_ANDROID) + IF(OPENGLES2_gl_LIBRARY) + SET( OPENGLES2_LIBRARIES ${OPENGLES2_gl_LIBRARY} ${OPENGLES2_LIBRARIES}) + SET( EGL_LIBRARIES) + SET( OPENGLES2_FOUND "YES" ) + ENDIF(OPENGLES2_gl_LIBRARY) +ELSE () + + SET( OPENGLES2_LIBRARIES ${OPENGLES2_gl_LIBRARY} ${OPENGLES2_LIBRARIES}) + + IF(OPENGLES2_gl_LIBRARY AND EGL_egl_LIBRARY) + SET( OPENGLES2_LIBRARIES ${OPENGLES2_gl_LIBRARY} ${OPENGLES2_LIBRARIES}) + SET( EGL_LIBRARIES ${EGL_egl_LIBRARY} ${EGL_LIBRARIES}) + SET( OPENGLES2_FOUND "YES" ) + ENDIF(OPENGLES2_gl_LIBRARY AND EGL_egl_LIBRARY) + +ENDIF () + +MARK_AS_ADVANCED( + OPENGLES2_INCLUDE_DIR + OPENGLES2_gl_LIBRARY + EGL_INCLUDE_DIR + EGL_egl_LIBRARY +) + +IF(OPENGLES2_FOUND) + MESSAGE(STATUS "Found system opengles2 library ${OPENGLES2_LIBRARIES}") +ELSE () + SET(OPENGLES2_LIBRARIES "") +ENDIF () diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 0f8396c02..d91248cb6 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -172,6 +172,7 @@ endif() find_package(Jthread REQUIRED) find_package(Sqlite3 REQUIRED) find_package(Json REQUIRED) +find_package(OpenGLES2) if(USE_FREETYPE) find_package(Freetype REQUIRED) @@ -386,6 +387,7 @@ if(BUILD_CLIENT) ${SQLITE3_LIBRARY} ${LUA_LIBRARY} ${JSON_LIBRARY} + ${OPENGLES2_LIBRARIES} ${PLATFORM_LIBS} ${CLIENT_PLATFORM_LIBS} ) diff --git a/src/main.cpp b/src/main.cpp index 73be969ad..e5aa3017d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1350,6 +1350,14 @@ int main(int argc, char *argv[]) driverType = video::EDT_DIRECT3D9; else if(driverstring == "opengl") driverType = video::EDT_OPENGL; +#ifdef _IRR_COMPILE_WITH_OGLES1_ + else if(driverstring == "ogles1") + driverType = video::EDT_OGLES1; +#endif +#ifdef _IRR_COMPILE_WITH_OGLES2_ + else if(driverstring == "ogles2") + driverType = video::EDT_OGLES2; +#endif else { errorstream<<"WARNING: Invalid video_driver specified; defaulting " -- cgit v1.2.3 From 5f88cd98ada8fd59e4db68e969e17c09342c4ece Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Sun, 17 Mar 2013 11:53:04 -0400 Subject: Add FPS limit to menu clouds --- src/main.cpp | 24 ++++++++++++++++++++++-- 1 file changed, 22 insertions(+), 2 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index e5aa3017d..e4dbb8a54 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1597,7 +1597,7 @@ int main(int argc, char *argv[]) if(skip_main_menu == false) { video::IVideoDriver* driver = device->getVideoDriver(); - + float fps_max = g_settings->getFloat("fps_max"); infostream<<"Waiting for other menus"<run() && kill == false) { @@ -1690,8 +1690,28 @@ int main(int argc, char *argv[]) // On some computers framerate doesn't seem to be // automatically limited - if (!cloud_menu_background) + if (cloud_menu_background) { + // Time of frame without fps limit + float busytime; + u32 busytime_u32; + // not using getRealTime is necessary for wine + u32 time = device->getTimer()->getTime(); + if(time > lasttime) + busytime_u32 = time - lasttime; + else + busytime_u32 = 0; + busytime = busytime_u32 / 1000.0; + + // FPS limiter + u32 frametime_min = 1000./fps_max; + + if(busytime_u32 < frametime_min) { + u32 sleeptime = frametime_min - busytime_u32; + device->sleep(sleeptime); + } + } else { sleep_ms(25); + } } infostream<<"Dropping main menu"< Date: Sat, 23 Mar 2013 17:37:50 +0400 Subject: Random guest name and finite liquid checkbox --- src/guiMainMenu.cpp | 18 ++++++++++++++++++ src/guiMainMenu.h | 17 +++++++++++++++-- src/main.cpp | 4 ++++ 3 files changed, 37 insertions(+), 2 deletions(-) (limited to 'src/main.cpp') diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index 79170d99a..9e6b01dd6 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -140,6 +140,7 @@ enum GUI_ID_SHADERS_CB, GUI_ID_PRELOAD_ITEM_VISUALS_CB, GUI_ID_ENABLE_PARTICLES_CB, + GUI_ID_LIQUID_FINITE_CB, GUI_ID_DAMAGE_CB, GUI_ID_CREATIVE_CB, GUI_ID_PUBLIC_CB, @@ -430,6 +431,10 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) e->setDrawBackground(true); if (m_data->serverlist_show_available == false) m_data->servers = ServerList::getLocal(); +#if USE_CURL + else + m_data->servers = ServerList::getOnline(); +#endif updateGuiServerList(); e->setSelected(0); } @@ -722,6 +727,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) GUI_ID_ENABLE_PARTICLES_CB, wgettext("Enable Particles")); } + { + core::rect rect(0, 0, option_w+20+20, 30); + rect += m_topleft_client + v2s32(option_x+175*2, option_y+20*3); + Environment->addCheckBox(m_data->liquid_finite, rect, this, + GUI_ID_LIQUID_FINITE_CB, wgettext("Finite liquid")); + } + // Key change button { core::rect rect(0, 0, 120, 30); @@ -968,6 +980,12 @@ void GUIMainMenu::readInput(MainMenuData *dst) dst->enable_particles = ((gui::IGUICheckBox*)e)->isChecked(); } + { + gui::IGUIElement *e = getElementFromId(GUI_ID_LIQUID_FINITE_CB); + if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) + dst->liquid_finite = ((gui::IGUICheckBox*)e)->isChecked(); + } + { gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX); if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX) diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h index a21f3b32a..fa5f19def 100644 --- a/src/guiMainMenu.h +++ b/src/guiMainMenu.h @@ -52,6 +52,7 @@ struct MainMenuData int enable_shaders; bool preload_item_visuals; bool enable_particles; + bool liquid_finite; // Server options bool creative_mode; bool enable_damage; @@ -71,7 +72,13 @@ struct MainMenuData MainMenuData(): // Generic - selected_tab(0), + selected_tab( +#if USE_CURL + 1 +#else + 0 +#endif + ), // Client opts fancy_trees(false), smooth_lighting(false), @@ -84,7 +91,13 @@ struct MainMenuData // Actions only_refresh(false), - serverlist_show_available(false) + serverlist_show_available( +#if USE_CURL + true +#else + false +#endif +) {} }; diff --git a/src/main.cpp b/src/main.cpp index e4dbb8a54..1d6252757 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1557,6 +1557,7 @@ int main(int argc, char *argv[]) menudata.enable_shaders = g_settings->getS32("enable_shaders"); menudata.preload_item_visuals = g_settings->getBool("preload_item_visuals"); menudata.enable_particles = g_settings->getBool("enable_particles"); + menudata.liquid_finite = g_settings->getBool("liquid_finite"); driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, menudata.mip_map); menudata.creative_mode = g_settings->getBool("creative_mode"); menudata.enable_damage = g_settings->getBool("enable_damage"); @@ -1724,6 +1725,8 @@ int main(int argc, char *argv[]) } playername = wide_to_narrow(menudata.name); + if (playername == "") + playername = std::string("Guest") + itos(myrand_range(1000,9999)); password = translatePassword(playername, menudata.password); //infostream<<"Main: password hash: '"<setS32("enable_shaders", menudata.enable_shaders); g_settings->set("preload_item_visuals", itos(menudata.preload_item_visuals)); g_settings->set("enable_particles", itos(menudata.enable_particles)); + g_settings->set("liquid_finite", itos(menudata.liquid_finite)); g_settings->set("creative_mode", itos(menudata.creative_mode)); g_settings->set("enable_damage", itos(menudata.enable_damage)); -- cgit v1.2.3 From df49b93877b40551111be6ef5ecfe4629787ab75 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Fri, 29 Mar 2013 16:51:57 -0400 Subject: Add varying levels of precision to TimeTaker --- src/gettime.h | 8 +++++++ src/main.cpp | 35 +++++++++++++++++++-------- src/porting.h | 64 ++++++++++++++++++++++++++++++++++++++++++++++++++ src/util/timetaker.cpp | 11 +++++---- src/util/timetaker.h | 7 ++++-- 5 files changed, 108 insertions(+), 17 deletions(-) (limited to 'src/main.cpp') diff --git a/src/gettime.h b/src/gettime.h index 611906559..cde1471e5 100644 --- a/src/gettime.h +++ b/src/gettime.h @@ -31,7 +31,15 @@ with this program; if not, write to the Free Software Foundation, Inc., Normal build: main.cpp Server build: servermain.cpp */ +enum TimePrecision { + PRECISION_SECONDS, + PRECISION_MILLI, + PRECISION_MICRO, + PRECISION_NANO +}; + extern u32 getTimeMs(); +extern u32 getTime(TimePrecision prec); /* Timestamp stuff diff --git a/src/main.cpp b/src/main.cpp index 1d6252757..56c125859 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -133,7 +133,12 @@ MainGameCallback *g_gamecallback = NULL; u32 getTimeMs() { /* Use imprecise system calls directly (from porting.h) */ - return porting::getTimeMs(); + return porting::getTime(PRECISION_MILLI); +} + +u32 getTime(TimePrecision prec) +{ + return porting::getTime(prec); } #else @@ -142,7 +147,7 @@ u32 getTimeMs() class TimeGetter { public: - virtual u32 getTime() = 0; + virtual u32 getTime(TimePrecision prec) = 0; }; // A precise irrlicht one @@ -152,11 +157,15 @@ public: IrrlichtTimeGetter(IrrlichtDevice *device): m_device(device) {} - u32 getTime() + u32 getTime(TimePrecision prec) { - if(m_device == NULL) - return 0; - return m_device->getTimer()->getRealTime(); + if (prec == PRECISION_MILLI) { + if(m_device == NULL) + return 0; + return m_device->getTimer()->getRealTime(); + } else { + return porting::getTime(prec); + } } private: IrrlichtDevice *m_device; @@ -165,9 +174,9 @@ private: class SimpleTimeGetter: public TimeGetter { public: - u32 getTime() + u32 getTime(TimePrecision prec) { - return porting::getTimeMs(); + return porting::getTime(prec); } }; @@ -179,7 +188,13 @@ u32 getTimeMs() { if(g_timegetter == NULL) return 0; - return g_timegetter->getTime(); + return g_timegetter->getTime(PRECISION_MILLI); +} + +u32 getTime(TimePrecision prec) { + if (g_timegetter == NULL) + return 0; + return g_timegetter->getTime(prec); } #endif @@ -805,7 +820,7 @@ void SpeedTests() } } // Do at least 10ms - while(timer.getTime() < 10); + while(timer.getTimerTime() < 10); u32 dtime = timer.stop(); u32 per_ms = n / dtime; diff --git a/src/porting.h b/src/porting.h index d7d107340..bcce96ef7 100644 --- a/src/porting.h +++ b/src/porting.h @@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes.h" // u32 #include "debug.h" #include "constants.h" +#include "gettime.h" #ifdef _MSC_VER #define SWPRINTF_CHARSTRING L"%S" @@ -153,18 +154,65 @@ bool threadSetPriority(threadid_t tid, int prio); */ #ifdef _WIN32 // Windows #include + + inline u32 getTimeS() + { + return GetTickCount() / 1000; + } + inline u32 getTimeMs() { return GetTickCount(); } + + inline u32 getTimeUs() + { + LARGE_INTEGER freq, t; + QueryPerformanceFrequency(&freq); + QueryPerformanceCounter(&t); + return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000.0); + } + + inline u32 getTimeNs() + { + LARGE_INTEGER freq, t; + QueryPerformanceFrequency(&freq); + QueryPerformanceCounter(&t); + return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000000.0); + } + #else // Posix #include + #include + + inline u32 getTimeS() + { + struct timeval tv; + gettimeofday(&tv, NULL); + return tv.tv_sec; + } + inline u32 getTimeMs() { struct timeval tv; gettimeofday(&tv, NULL); return tv.tv_sec * 1000 + tv.tv_usec / 1000; } + + inline u32 getTimeUs() + { + struct timeval tv; + gettimeofday(&tv, NULL); + return tv.tv_sec * 1000000 + tv.tv_usec; + } + + inline u32 getTimeNs() + { + struct timespec ts; + clock_gettime(CLOCK_REALTIME, &ts); + return ts.tv_sec * 1000000000 + ts.tv_nsec; + } + /*#include inline u32 getTimeMs() { @@ -174,6 +222,22 @@ bool threadSetPriority(threadid_t tid, int prio); }*/ #endif +inline u32 getTime(TimePrecision prec) +{ + switch (prec) { + case PRECISION_SECONDS: + return getTimeS(); + case PRECISION_MILLI: + return getTimeMs(); + case PRECISION_MICRO: + return getTimeUs(); + case PRECISION_NANO: + return getTimeNs(); + } + return 0; +} + + } // namespace porting #endif // PORTING_HEADER diff --git a/src/util/timetaker.cpp b/src/util/timetaker.cpp index 910fea822..720a9e1a9 100644 --- a/src/util/timetaker.cpp +++ b/src/util/timetaker.cpp @@ -23,19 +23,20 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "../log.h" #include -TimeTaker::TimeTaker(const char *name, u32 *result) +TimeTaker::TimeTaker(const char *name, u32 *result, TimePrecision prec) { m_name = name; m_result = result; m_running = true; - m_time1 = getTimeMs(); + m_precision = prec; + m_time1 = getTime(prec); } u32 TimeTaker::stop(bool quiet) { if(m_running) { - u32 time2 = getTimeMs(); + u32 time2 = getTime(m_precision); u32 dtime = time2 - m_time1; if(m_result != NULL) { @@ -52,9 +53,9 @@ u32 TimeTaker::stop(bool quiet) return 0; } -u32 TimeTaker::getTime() +u32 TimeTaker::getTimerTime() { - u32 time2 = getTimeMs(); + u32 time2 = getTime(m_precision); u32 dtime = time2 - m_time1; return dtime; } diff --git a/src/util/timetaker.h b/src/util/timetaker.h index 0b9d9ca04..5512c205f 100644 --- a/src/util/timetaker.h +++ b/src/util/timetaker.h @@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define UTIL_TIMETAKER_HEADER #include "../irrlichttypes.h" +#include "../gettime.h" /* TimeTaker @@ -29,7 +30,8 @@ with this program; if not, write to the Free Software Foundation, Inc., class TimeTaker { public: - TimeTaker(const char *name, u32 *result=NULL); + TimeTaker(const char *name, u32 *result=NULL, + TimePrecision=PRECISION_MILLI); ~TimeTaker() { @@ -38,12 +40,13 @@ public: u32 stop(bool quiet=false); - u32 getTime(); + u32 getTimerTime(); private: const char *m_name; u32 m_time1; bool m_running; + TimePrecision m_precision; u32 *m_result; }; -- cgit v1.2.3 From e17ae475cf8cec3f724bf99f6a52e49a19d99d91 Mon Sep 17 00:00:00 2001 From: PilzAdam Date: Sat, 30 Mar 2013 18:09:38 +0100 Subject: GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist --- src/guiMainMenu.cpp | 45 +++++++++++++++++++++++++++++++++++---------- src/guiMainMenu.h | 23 ++++++++--------------- src/main.cpp | 3 +++ 3 files changed, 46 insertions(+), 25 deletions(-) (limited to 'src/main.cpp') diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index 49028fc5b..579e6092d 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -157,6 +157,7 @@ enum GUI_ID_SERVERLIST, GUI_ID_SERVERLIST_TOGGLE, GUI_ID_SERVERLIST_DELETE, + GUI_ID_SERVERLIST_TITLE, }; enum @@ -427,16 +428,37 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) changeCtype(""); // Server List { - core::rect rect(0, 0, 390, 160); - rect += m_topleft_client + v2s32(50, 10); + core::rect rect(0, 0, 390, 140); + rect += m_topleft_client + v2s32(50, 30); gui::IGUIListBox *e = Environment->addListBox(rect, this, GUI_ID_SERVERLIST); e->setDrawBackground(true); - if (m_data->serverlist_show_available == false) - m_data->servers = ServerList::getLocal(); #if USE_CURL - else + if(m_data->selected_serverlist == SERVERLIST_FAVORITES) { + m_data->servers = ServerList::getLocal(); + { + core::rect rect(0, 0, 110, 20); + rect += m_topleft_client + v2s32(50, 10); + Environment->addStaticText(wgettext("Favorites:"), + rect, false, true, this, GUI_ID_SERVERLIST_TITLE); + } + } else { m_data->servers = ServerList::getOnline(); + { + core::rect rect(0, 0, 110, 20); + rect += m_topleft_client + v2s32(50, 10); + Environment->addStaticText(wgettext("Public Server List:"), + rect, false, true, this, GUI_ID_SERVERLIST_TITLE); + } + } +#else + m_data->servers = ServerList::getLocal(); + { + core::rect rect(0, 0, 110, 20); + rect += m_topleft_client + v2s32(50, 10); + Environment->addStaticText(wgettext("Favorites:"), + rect, false, true, this, GUI_ID_SERVERLIST_TITLE); + } #endif updateGuiServerList(); e->setSelected(0); @@ -474,7 +496,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_TOGGLE, wgettext("Show Public")); e->setIsPushButton(true); - if (m_data->serverlist_show_available) + if (m_data->selected_serverlist == SERVERLIST_PUBLIC) { e->setText(wgettext("Show Favorites")); e->setPressed(); @@ -487,7 +509,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) rect += m_topleft_client + v2s32(50+260+10, 180); gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_DELETE, wgettext("Delete")); - if (m_data->serverlist_show_available) // Hidden on Show-Online mode + if (m_data->selected_serverlist == SERVERLIST_PUBLIC) // Hidden when on public list e->setVisible(false); } // Start game button @@ -1154,25 +1176,28 @@ bool GUIMainMenu::OnEvent(const SEvent& event) gui::IGUIElement *togglebutton = getElementFromId(GUI_ID_SERVERLIST_TOGGLE); gui::IGUIElement *deletebutton = getElementFromId(GUI_ID_SERVERLIST_DELETE); gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST); - if (m_data->serverlist_show_available) // switch to favorite list + gui::IGUIElement *title = getElementFromId(GUI_ID_SERVERLIST_TITLE); + if (m_data->selected_serverlist == SERVERLIST_PUBLIC) // switch to favorite list { m_data->servers = ServerList::getLocal(); togglebutton->setText(wgettext("Show Public")); + title->setText(wgettext("Favorites:")); deletebutton->setVisible(true); updateGuiServerList(); serverlist->setSelected(0); + m_data->selected_serverlist = SERVERLIST_FAVORITES; } else // switch to online list { m_data->servers = ServerList::getOnline(); togglebutton->setText(wgettext("Show Favorites")); + title->setText(wgettext("Public Server List:")); deletebutton->setVisible(false); updateGuiServerList(); serverlist->setSelected(0); + m_data->selected_serverlist = SERVERLIST_PUBLIC; } serverListOnSelected(); - - m_data->serverlist_show_available = !m_data->serverlist_show_available; } #endif } diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h index fa5f19def..a594ccd41 100644 --- a/src/guiMainMenu.h +++ b/src/guiMainMenu.h @@ -29,6 +29,11 @@ with this program; if not, write to the Free Software Foundation, Inc., class IGameCallback; +enum { + SERVERLIST_FAVORITES, + SERVERLIST_PUBLIC, +}; + struct MainMenuData { // These are in the native format of the gui elements @@ -64,7 +69,7 @@ struct MainMenuData std::string create_world_gameid; bool only_refresh; - bool serverlist_show_available; // if false show local favorites only + int selected_serverlist; std::vector worlds; std::vector games; @@ -72,13 +77,7 @@ struct MainMenuData MainMenuData(): // Generic - selected_tab( -#if USE_CURL - 1 -#else - 0 -#endif - ), + selected_tab(0), // Client opts fancy_trees(false), smooth_lighting(false), @@ -91,13 +90,7 @@ struct MainMenuData // Actions only_refresh(false), - serverlist_show_available( -#if USE_CURL - true -#else - false -#endif -) + selected_serverlist(SERVERLIST_FAVORITES) {} }; diff --git a/src/main.cpp b/src/main.cpp index 56c125859..2e57a8c20 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1556,6 +1556,8 @@ int main(int argc, char *argv[]) MainMenuData menudata; if(g_settings->exists("selected_mainmenu_tab")) menudata.selected_tab = g_settings->getS32("selected_mainmenu_tab"); + if(g_settings->exists("selected_serverlist")) + menudata.selected_serverlist = g_settings->getS32("selected_serverlist"); menudata.address = narrow_to_wide(address); menudata.name = narrow_to_wide(playername); menudata.port = narrow_to_wide(itos(port)); @@ -1752,6 +1754,7 @@ int main(int argc, char *argv[]) simple_singleplayer_mode = menudata.simple_singleplayer_mode; // Save settings g_settings->setS32("selected_mainmenu_tab", menudata.selected_tab); + g_settings->setS32("selected_serverlist", menudata.selected_serverlist); g_settings->set("new_style_leaves", itos(menudata.fancy_trees)); g_settings->set("smooth_lighting", itos(menudata.smooth_lighting)); g_settings->set("enable_3d_clouds", itos(menudata.clouds_3d)); 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