From fe02a19f1795429c110e6c7ed76d333cb42a3072 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 21 May 2011 12:25:08 +0300 Subject: Cleaned networking code a bit (had this one on the to-do list for like 4 months already) --- src/main.cpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index 7b33bdb84..202c5e75e 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -81,6 +81,8 @@ SUGG: Calculate lighting per vertex to get a lighting effect like in SUGG: Background music based on cellular automata? http://www.earslap.com/projectslab/otomata +SUGG: Simple light color information to air + Gaming ideas: ------------- @@ -135,8 +137,6 @@ Build system / running: Networking and serialization: ----------------------------- -TODO: Get rid of GotSplitPacketException - User Interface: --------------- @@ -164,11 +164,6 @@ TODO: A setting for enabling bilinear filtering for textures TODO: Better control of draw_control.wanted_max_blocks -TODO: Get player texture (and some others) from the specified texture - directory - -SUGG: Simple light color information to air - TODO: Block mesh generator to tile properly on smooth lighting Configuration: -- cgit v1.2.3