From 0fa0e0752a28eeb43195f2288c018d5c0b24520b Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 17 Jan 2011 14:57:37 +0200 Subject: old water removed, some fixes here and there --- src/map.cpp | 38 +++++++++++++++++++++++++------------- 1 file changed, 25 insertions(+), 13 deletions(-) (limited to 'src/map.cpp') diff --git a/src/map.cpp b/src/map.cpp index d15ac0a7b..170868f10 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -35,8 +35,7 @@ Map::Map(std::ostream &dout): m_camera_position(0,0,0), m_camera_direction(0,0,1), m_sector_cache(NULL), - m_hwrapper(this), - drawoffset(0,0,0) + m_hwrapper(this) { m_sector_mutex.Init(); m_camera_mutex.Init(); @@ -1236,7 +1235,7 @@ void Map::deleteSectors(core::list &list, bool only_blocks) This disables the existence of caches while locked */ - SharedPtr cachelock(m_blockcachelock.waitCaches()); + //SharedPtr cachelock(m_blockcachelock.waitCaches()); core::list::Iterator j; for(j=list.begin(); j!=list.end(); j++) @@ -1723,7 +1722,8 @@ MapSector * ServerMap::emergeSector(v2s16 p2d) //hm->generateContinued(0.5, 0.2, corners); //hm->generateContinued(1.0, 0.2, corners); //hm->generateContinued(2.0, 0.2, corners); - hm->generateContinued(2.0 * avgslope, 0.5, corners); + //hm->generateContinued(2.0 * avgslope, 0.5, corners); + hm->generateContinued(avgslope * MAP_BLOCKSIZE/8, 0.5, corners); //hm->print(); } @@ -1735,6 +1735,8 @@ MapSector * ServerMap::emergeSector(v2s16 p2d) core::map *objects = new core::map; sector->setObjects(objects); + float area = MAP_BLOCKSIZE * MAP_BLOCKSIZE; + /* Plant some trees if there is not much slope */ @@ -1742,7 +1744,7 @@ MapSector * ServerMap::emergeSector(v2s16 p2d) // Avgslope is the derivative of a hill //float t = avgslope * avgslope; float t = avgslope; - float a = MAP_BLOCKSIZE * m_params.plants_amount * local_plants_amount; + float a = area/16 * m_params.plants_amount * local_plants_amount; u32 tree_max; //float something = 0.17*0.17; float something = 0.3; @@ -1770,7 +1772,7 @@ MapSector * ServerMap::emergeSector(v2s16 p2d) { // Pitness usually goes at around -0.5...0.5 u32 bush_max = 0; - u32 a = MAP_BLOCKSIZE * 3.0 * m_params.plants_amount * local_plants_amount; + u32 a = area/16 * 3.0 * m_params.plants_amount * local_plants_amount; if(pitness > 0) bush_max = (pitness*a*4); if(bush_max > a) @@ -1910,9 +1912,10 @@ MapBlock * ServerMap::emergeBlock( block->unDummify(); } - u8 water_material = CONTENT_WATER; + /*u8 water_material = CONTENT_WATER; if(g_settings.getBool("endless_water")) - water_material = CONTENT_OCEAN; + water_material = CONTENT_WATERSOURCE;*/ + u8 water_material = CONTENT_WATERSOURCE; s32 lowest_ground_y = 32767; s32 highest_ground_y = -32768; @@ -2732,7 +2735,8 @@ continue_generating: /* Debug mode operation */ - if(HAXMODE) + bool haxmode = g_settings.getBool("haxmode"); + if(haxmode) { // Don't calculate lighting at all lighting_invalidated_blocks.clear(); @@ -3624,7 +3628,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass) <<", rendered "<setTempMod(relpos, mod); + if(blockref->setTempMod(relpos, mod)) + { + if(changed != NULL) + *changed = true; + } } return getNodeBlockPos(p); } -v3s16 ClientMap::clearTempMod(v3s16 p) +v3s16 ClientMap::clearTempMod(v3s16 p, bool *changed) { v3s16 dirs[7] = { v3s16(0,0,0), // this @@ -3673,7 +3681,11 @@ v3s16 ClientMap::clearTempMod(v3s16 p) continue; // Relative position of requested node v3s16 relpos = p - blockpos*MAP_BLOCKSIZE; - blockref->clearTempMod(relpos); + if(blockref->clearTempMod(relpos)) + { + if(changed != NULL) + *changed = true; + } } return getNodeBlockPos(p); } -- cgit v1.2.3