From 0fd5c61c00819ae3eaf298739e8cf879e2d43820 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Mon, 6 Jan 2014 21:17:19 -0500 Subject: Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings" The commit didn't work because the blocks weren't loaded yet. This reverts commit 22dbbf0a6fc9547f0dbdb7f6076337b8c6acd48b. Conflicts: minetest.conf.example --- src/map.cpp | 78 +++++++++++++++++++++++++++---------------------------------- 1 file changed, 35 insertions(+), 43 deletions(-) (limited to 'src/map.cpp') diff --git a/src/map.cpp b/src/map.cpp index 55f91c8a6..4d32ecdfe 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -3185,56 +3185,48 @@ void ServerMap::prepareBlock(MapBlock *block) { } } -/** - * Get the ground level by searching for a non CONTENT_AIR node in a column from top to bottom - */ -s16 ServerMap::findGroundLevel(v2s16 p2d, bool cacheBlocks) +s16 ServerMap::findGroundLevel(v2s16 p2d) { - - s16 level; - - // The reference height is the original mapgen height - s16 referenceHeight = m_emerge->getGroundLevelAtPoint(p2d); - s16 maxSearchHeight = 63 + referenceHeight; - s16 minSearchHeight = -63 + referenceHeight; - v3s16 probePosition(p2d.X, maxSearchHeight, p2d.Y); - v3s16 blockPosition = getNodeBlockPos(probePosition); - v3s16 prevBlockPosition = blockPosition; - - // Cache the block to be inspected. - if(cacheBlocks) { - emergeBlock(blockPosition, true); - } - - // Probes the nodes in the given column - for(; probePosition.Y > minSearchHeight; probePosition.Y--) +#if 0 + /* + Uh, just do something random... + */ + // Find existing map from top to down + s16 max=63; + s16 min=-64; + v3s16 p(p2d.X, max, p2d.Y); + for(; p.Y>min; p.Y--) { - if(cacheBlocks) { - // Calculate the block position of the given node - blockPosition = getNodeBlockPos(probePosition); - - // If the node is in an different block, cache it - if(blockPosition != prevBlockPosition) { - emergeBlock(blockPosition, true); - prevBlockPosition = blockPosition; - } - } - - MapNode node = getNodeNoEx(probePosition); - if (node.getContent() != CONTENT_IGNORE && - node.getContent() != CONTENT_AIR) { + MapNode n = getNodeNoEx(p); + if(n.getContent() != CONTENT_IGNORE) break; - } } - - // Could not determine the ground. Use map generator noise functions. - if(probePosition.Y == minSearchHeight) { - level = referenceHeight; - } else { - level = probePosition.Y; + if(p.Y == min) + goto plan_b; + // If this node is not air, go to plan b + if(getNodeNoEx(p).getContent() != CONTENT_AIR) + goto plan_b; + // Search existing walkable and return it + for(; p.Y>min; p.Y--) + { + MapNode n = getNodeNoEx(p); + if(content_walkable(n.d) && n.getContent() != CONTENT_IGNORE) + return p.Y; } + // Move to plan b +plan_b: +#endif + + /* + Determine from map generator noise functions + */ + + s16 level = m_emerge->getGroundLevelAtPoint(p2d); return level; + + //double level = base_rock_level_2d(m_seed, p2d) + AVERAGE_MUD_AMOUNT; + //return (s16)level; } bool ServerMap::loadFromFolders() { -- cgit v1.2.3