From 8b3ed78e53d8ad19d8dee3968430be258559214c Mon Sep 17 00:00:00 2001 From: kwolekr Date: Mon, 7 Jul 2014 01:20:25 -0400 Subject: Don't unload blocks if save failed Improve error handling in saveBlock() --- src/map.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map.h') diff --git a/src/map.h b/src/map.h index 7f482929e..4972046f5 100644 --- a/src/map.h +++ b/src/map.h @@ -270,7 +270,7 @@ public: // Server implements this. // Client leaves it as no-op. - virtual void saveBlock(MapBlock *block){}; + virtual bool saveBlock(MapBlock *block){ return false; }; /* Updates usage timers and unloads unused blocks and sectors. @@ -485,7 +485,7 @@ public: // Returns true if sector now resides in memory //bool deFlushSector(v2s16 p2d); - void saveBlock(MapBlock *block); + bool saveBlock(MapBlock *block); // This will generate a sector with getSector if not found. void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false); MapBlock* loadBlock(v3s16 p); -- cgit v1.2.3