From 33e0eedbfb116111fa79cbc506d9e94ffbb1543b Mon Sep 17 00:00:00 2001 From: number Zero Date: Wed, 25 Jan 2017 00:33:01 +0300 Subject: Add smooth lighting for all nodes Note: Smooth lighting disables the mesh cache. --- src/mapblock_mesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mapblock_mesh.cpp') diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp index dfd6f55a5..0744cd527 100644 --- a/src/mapblock_mesh.cpp +++ b/src/mapblock_mesh.cpp @@ -236,7 +236,7 @@ static u16 getSmoothLightCombined(v3s16 p, MeshMakeData *data) for (u32 i = 0; i < 8; i++) { - const MapNode &n = data->m_vmanip.getNodeRefUnsafeCheckFlags(p - dirs8[i]); + MapNode n = data->m_vmanip.getNodeNoExNoEmerge(p - dirs8[i]); // if it's CONTENT_IGNORE we can't do any light calculations if (n.getContent() == CONTENT_IGNORE) { -- cgit v1.2.3