From f824866686ddba471a7b0c3178eaf968883bb69e Mon Sep 17 00:00:00 2001 From: Craig Robbins Date: Wed, 11 Feb 2015 17:01:19 +1000 Subject: Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting" This reverts commit d25ff8fd2592f457b91e8a61240694af3902d23f. --- src/mapblock_mesh.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mapblock_mesh.h') diff --git a/src/mapblock_mesh.h b/src/mapblock_mesh.h index 98af92c74..be56d4c58 100644 --- a/src/mapblock_mesh.h +++ b/src/mapblock_mesh.h @@ -45,9 +45,8 @@ struct MeshMakeData video::SColor m_highlight_mesh_color; IGameDef *m_gamedef; - bool m_use_shaders; - MeshMakeData(IGameDef *gamedef, bool use_shaders); + MeshMakeData(IGameDef *gamedef); /* Copy central data directly from block, and other data from -- cgit v1.2.3