From dd6d1afd8e0ded779fd004f4e83888985cba2102 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Mon, 1 Jul 2013 18:04:17 -0400 Subject: Decoration: Add schematic rotation support --- src/mapgen.cpp | 115 +++++++++++++++++++++++++++++++++++++-------------------- 1 file changed, 74 insertions(+), 41 deletions(-) (limited to 'src/mapgen.cpp') diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 23af1f398..905e80e89 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -535,28 +535,10 @@ void DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) { c_place_on != CONTENT_IGNORE) return; - u32 i = 0; - for (s16 z = 0; z != size.Z; z++) - for (s16 y = 0; y != size.Y; y++) { - vi = vm->m_area.index(p.X, p.Y + y, p.Z + z); - for (s16 x = 0; x != size.X; x++, i++, vi++) { - if (!vm->m_area.contains(vi)) - continue; - - if (schematic[i].getContent() == CONTENT_IGNORE) - continue; - - content_t c = vm->m_data[vi].getContent(); - if (c != CONTENT_AIR && c != CONTENT_IGNORE) - continue; - - if (schematic[i].param1 && myrand_range(1, 256) > schematic[i].param1) - continue; - - vm->m_data[vi] = schematic[i]; - vm->m_data[vi].param1 = 0; - } - } + Rotation rot = (rotation == ROTATE_RAND) ? + (Rotation)pr->range(ROTATE_0, ROTATE_270) : rotation; + + blitToVManip(p, vm, rot, false); } @@ -570,32 +552,58 @@ std::string DecoSchematic::getName() { } -void DecoSchematic::placeStructure(Map *map, v3s16 p) { - assert(schematic != NULL); - ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map); +void DecoSchematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm, + int rot, bool force_placement) { + int xstride = 1; + int ystride = size.X; + int zstride = size.X * size.Y; - if (flags & DECO_PLACE_CENTER_X) - p.X -= (size.X + 1) / 2; - if (flags & DECO_PLACE_CENTER_Y) - p.Y -= (size.Y + 1) / 2; - if (flags & DECO_PLACE_CENTER_Z) - p.Z -= (size.Z + 1) / 2; - - v3s16 bp1 = getNodeBlockPos(p); - v3s16 bp2 = getNodeBlockPos(p + size - v3s16(1,1,1)); - vm->initialEmerge(bp1, bp2); + s16 sx = size.X; + s16 sy = size.Y; + s16 sz = size.Z; - u32 i = 0; - for (s16 z = 0; z != size.Z; z++) - for (s16 y = 0; y != size.Y; y++) { - u32 vi = vm->m_area.index(p.X, p.Y + y, p.Z + z); - for (s16 x = 0; x != size.X; x++, i++, vi++) { + int i_start, i_step_x, i_step_z; + switch (rot) { + case ROTATE_90: + i_start = sx - 1; + i_step_x = zstride; + i_step_z = -xstride; + SWAP(s16, sx, sz); + break; + case ROTATE_180: + i_start = zstride * (sz - 1) + sx - 1; + i_step_x = -xstride; + i_step_z = -zstride; + break; + case ROTATE_270: + i_start = zstride * (sz - 1); + i_step_x = -zstride; + i_step_z = xstride; + SWAP(s16, sx, sz); + break; + default: + i_start = 0; + i_step_x = xstride; + i_step_z = zstride; + } + + for (s16 z = 0; z != sz; z++) + for (s16 y = 0; y != sy; y++) { + u32 i = z * i_step_z + y * ystride + i_start; + for (s16 x = 0; x != sx; x++, i += i_step_x) { + u32 vi = vm->m_area.index(p.X + x, p.Y + y, p.Z + z); if (!vm->m_area.contains(vi)) continue; if (schematic[i].getContent() == CONTENT_IGNORE) continue; - + + if (!force_placement) { + content_t c = vm->m_data[vi].getContent(); + if (c != CONTENT_AIR && c != CONTENT_IGNORE) + continue; + } + if (schematic[i].param1 && myrand_range(1, 256) > schematic[i].param1) continue; @@ -603,6 +611,31 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) { vm->m_data[vi].param1 = 0; } } +} + + +void DecoSchematic::placeStructure(Map *map, v3s16 p) { + assert(schematic != NULL); + ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map); + + Rotation rot = (rotation == ROTATE_RAND) ? + (Rotation)myrand_range(ROTATE_0, ROTATE_270) : rotation; + + v3s16 s = (rot == ROTATE_90 || rot == ROTATE_270) ? + v3s16(size.Z, size.Y, size.X) : size; + + if (flags & DECO_PLACE_CENTER_X) + p.X -= (s.X + 1) / 2; + if (flags & DECO_PLACE_CENTER_Y) + p.Y -= (s.Y + 1) / 2; + if (flags & DECO_PLACE_CENTER_Z) + p.Z -= (s.Z + 1) / 2; + + v3s16 bp1 = getNodeBlockPos(p); + v3s16 bp2 = getNodeBlockPos(p + s - v3s16(1,1,1)); + vm->initialEmerge(bp1, bp2); + + blitToVManip(p, vm, rot, true); std::map lighting_modified_blocks; std::map modified_blocks; -- cgit v1.2.3