From 9a17b65f26eea5b9d7176e7df205f72ed2ff6c0f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Wed, 26 Jul 2017 07:35:09 +0200 Subject: VoxelManip cleanups (const ref, const move) + function removal (#6169) * VoxelManip cleanups (const ref, const move) permitting to improve a little bit performance * VoxelArea: precalculate extent (performance enhancement) This permits to reduce extend high cost to zero and drop many v3s16 object creation/removal to calculate extent It rebalance the client thread update to updateFastFaceRow instead of MapBlockMesh generation This will also benefits to mapgen --- src/mapgen_flat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mapgen_flat.cpp') diff --git a/src/mapgen_flat.cpp b/src/mapgen_flat.cpp index 56dca1f06..9ae9d208c 100644 --- a/src/mapgen_flat.cpp +++ b/src/mapgen_flat.cpp @@ -230,7 +230,7 @@ s16 MapgenFlat::generateTerrain() MapNode n_stone(c_stone); MapNode n_water(c_water_source); - v3s16 em = vm->m_area.getExtent(); + const v3s16 &em = vm->m_area.getExtent(); s16 stone_surface_max_y = -MAX_MAP_GENERATION_LIMIT; u32 ni2d = 0; -- cgit v1.2.3