From e51ea66bd087e56b2e446f64bd4d185b4786325c Mon Sep 17 00:00:00 2001 From: paramat Date: Mon, 30 Nov 2015 02:31:43 +0000 Subject: Mgv5/v7/flat/fractal: More large pseudorandom caves Mgv7/flat/fractal: Reduce tunnel noise spreads to 96 --- src/mapgen_v5.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mapgen_v5.cpp') diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp index 3d7e3bf83..92cf00202 100644 --- a/src/mapgen_v5.cpp +++ b/src/mapgen_v5.cpp @@ -518,7 +518,7 @@ void MapgenV5::generateCaves(int max_stone_y) for (s16 x = node_min.X; x <= node_max.X; x++, i++, index++) { float d1 = contour(noise_cave1->result[index]); float d2 = contour(noise_cave2->result[index]); - if (d1*d2 > 0.125) { + if (d1 * d2 > 0.125f) { content_t c = vm->m_data[i].getContent(); if (!ndef->get(c).is_ground_content || c == CONTENT_AIR) continue; @@ -533,7 +533,7 @@ void MapgenV5::generateCaves(int max_stone_y) return; PseudoRandom ps(blockseed + 21343); - u32 bruises_count = (ps.range(1, 4) == 1) ? ps.range(1, 2) : 0; + u32 bruises_count = ps.range(0, 2); for (u32 i = 0; i < bruises_count; i++) { CaveV5 cave(this, &ps); cave.makeCave(node_min, node_max, max_stone_y); -- cgit v1.2.3