From 7504cdcfbf1d4fffae93041878c5d66d035b019c Mon Sep 17 00:00:00 2001 From: paramat Date: Thu, 8 Oct 2015 05:17:25 +0100 Subject: Mapgen: Use mapgen-specific names for constants in headers Update copyright years in all mapgens Add myself to copyright notices in mgv5 and mgv7 --- src/mapgen_v6.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/mapgen_v6.cpp') diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index 5a04a2d17..82ed6c4d4 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -1,6 +1,6 @@ /* Minetest -Copyright (C) 2010-2013 celeron55, Perttu Ahola +Copyright (C) 2010-2015 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -304,13 +304,13 @@ float MapgenV6::baseTerrainLevelFromMap(int index) s16 MapgenV6::find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision) { - return baseTerrainLevelFromNoise(p2d) + AVERAGE_MUD_AMOUNT; + return baseTerrainLevelFromNoise(p2d) + MGV6_AVERAGE_MUD_AMOUNT; } int MapgenV6::getGroundLevelAtPoint(v2s16 p) { - return baseTerrainLevelFromNoise(p) + AVERAGE_MUD_AMOUNT; + return baseTerrainLevelFromNoise(p) + MGV6_AVERAGE_MUD_AMOUNT; } @@ -387,7 +387,7 @@ bool MapgenV6::getHaveAppleTree(v2s16 p) float MapgenV6::getMudAmount(int index) { if (flags & MG_FLAT) - return AVERAGE_MUD_AMOUNT; + return MGV6_AVERAGE_MUD_AMOUNT; /*return ((float)AVERAGE_MUD_AMOUNT + 2.0 * noise2d_perlin( 0.5+(float)p.X/200, 0.5+(float)p.Y/200, @@ -422,13 +422,13 @@ BiomeV6Type MapgenV6::getBiome(int index, v2s16 p) if (spflags & MGV6_SNOWBIOMES) { float blend = (spflags & MGV6_BIOMEBLEND) ? noise2d(p.X, p.Y, seed) / 40 : 0; - if (d > FREQ_HOT + blend) { - if (h > FREQ_JUNGLE + blend) + if (d > MGV6_FREQ_HOT + blend) { + if (h > MGV6_FREQ_JUNGLE + blend) return BT_JUNGLE; else return BT_DESERT; - } else if (d < FREQ_SNOW + blend) { - if (h > FREQ_TAIGA + blend) + } else if (d < MGV6_FREQ_SNOW + blend) { + if (h > MGV6_FREQ_TAIGA + blend) return BT_TAIGA; else return BT_TUNDRA; @@ -646,11 +646,11 @@ int MapgenV6::generateGround() for (s16 y = node_min.Y; y <= node_max.Y; y++) { if (vm->m_data[i].getContent() == CONTENT_IGNORE) { if (y <= surface_y) { - vm->m_data[i] = (y >= DESERT_STONE_BASE + vm->m_data[i] = (y >= MGV6_DESERT_STONE_BASE && bt == BT_DESERT) ? n_desert_stone : n_stone; } else if (y <= water_level) { - vm->m_data[i] = (y >= ICE_BASE + vm->m_data[i] = (y >= MGV6_ICE_BASE && bt == BT_TUNDRA) ? n_ice : n_water_source; } else { -- cgit v1.2.3