From 26d0753d870b0b0e2c5e03c817a4c2bdb3eebfc9 Mon Sep 17 00:00:00 2001 From: paramat Date: Wed, 28 Jun 2017 09:35:46 +0100 Subject: Mgv7: Fix undefined 'float_mount_height' Commit cad10ce3b747b721fd63784915e05f12bc488128 altered the parameter 'float_mount_height' but was missing the necessary line in the constructor to get the altered value from 'params'. Fixes 3D floatland terrain generating everywhere. --- src/mapgen_v7.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mapgen_v7.cpp') diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index 3ac099d32..44a42948b 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -66,6 +66,7 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge) // This is to avoid a divide-by-zero. // Parameter will be saved to map_meta.txt in limited form. params->float_mount_height = MYMAX(params->float_mount_height, 1.0f); + this->float_mount_height = params->float_mount_height; // 2D noise noise_terrain_base = new Noise(¶ms->np_terrain_base, seed, csize.X, csize.Z); -- cgit v1.2.3