From 9a17b65f26eea5b9d7176e7df205f72ed2ff6c0f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Wed, 26 Jul 2017 07:35:09 +0200 Subject: VoxelManip cleanups (const ref, const move) + function removal (#6169) * VoxelManip cleanups (const ref, const move) permitting to improve a little bit performance * VoxelArea: precalculate extent (performance enhancement) This permits to reduce extend high cost to zero and drop many v3s16 object creation/removal to calculate extent It rebalance the client thread update to updateFastFaceRow instead of MapBlockMesh generation This will also benefits to mapgen --- src/mapgen_v7.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mapgen_v7.cpp') diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index 4b74825fd..e63c648bc 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -489,7 +489,7 @@ int MapgenV7::generateTerrain() } //// Place nodes - v3s16 em = vm->m_area.getExtent(); + const v3s16 &em = vm->m_area.getExtent(); s16 stone_surface_max_y = -MAX_MAP_GENERATION_LIMIT; u32 index2d = 0; -- cgit v1.2.3