From 752d8202061b1092daacb1f7056ace4d5aabef01 Mon Sep 17 00:00:00 2001 From: Duane Robertson Date: Sat, 16 Jan 2016 03:53:02 -0600 Subject: Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace. --- src/mapgen_valleys.h | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/mapgen_valleys.h') diff --git a/src/mapgen_valleys.h b/src/mapgen_valleys.h index 9c08b16d1..5fd549096 100644 --- a/src/mapgen_valleys.h +++ b/src/mapgen_valleys.h @@ -81,15 +81,15 @@ struct MapgenValleysParams : public MapgenSpecificParams { }; struct TerrainNoise { - s16 x; - s16 z; - float terrain_height; - float *rivers; - float *valley; - float valley_profile; - float *slope; - float inter_valley_fill; - float cliffs; + s16 x; + s16 z; + float terrain_height; + float *rivers; + float *valley; + float valley_profile; + float *slope; + float inter_valley_fill; + float cliffs; float corr; }; @@ -100,7 +100,7 @@ public: ~MapgenValleys(); virtual void makeChunk(BlockMakeData *data); - inline int getGroundLevelAtPoint(v2s16 p); + int getGroundLevelAtPoint(v2s16 p); private: EmergeManager *m_emerge; -- cgit v1.2.3