From 64b59757322e29c331c0a75262baec4382673e6f Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 28 Jan 2011 01:38:16 +0200 Subject: Now texture handling is fast. Also now players are saved on disk. --- src/mineral.cpp | 49 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 src/mineral.cpp (limited to 'src/mineral.cpp') diff --git a/src/mineral.cpp b/src/mineral.cpp new file mode 100644 index 000000000..506f5b75c --- /dev/null +++ b/src/mineral.cpp @@ -0,0 +1,49 @@ +/* +Minetest-c55 +Copyright (C) 2010 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "mineral.h" + +const char *mineral_filenames[MINERAL_COUNT] = +{ + NULL, + "mineral_coal.png", + "mineral_iron.png" +}; + +textureid_t mineral_textures[MINERAL_COUNT] = {0}; + +void init_mineral(IrrlichtWrapper *irrlicht) +{ + for(u32 i=0; igetTextureId(mineral_filenames[i]); + } +} + +textureid_t mineral_block_texture(u8 mineral) +{ + if(mineral >= MINERAL_COUNT) + return 0; + + return mineral_textures[mineral]; +} + + -- cgit v1.2.3