From 40ce538aad9af8f7634c4ba7e9f12246fb23b31c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Thu, 16 Mar 2017 10:34:54 +0100 Subject: [CSM] Add minimap API modifiers (#5399) * Rename Mapper (too generic) to Minimap * Add lua functions to get/set position, angle, mode for minimap * Client: rename m_mapper to m_minimap * Add minimap to core.ui namespace (core.ui.minimap) * Add various functions to manage minimap (show, hide, toggle_shape) * Cleanup trivial declaration in client --- src/minimap.cpp | 33 ++++++++++++++------------------- 1 file changed, 14 insertions(+), 19 deletions(-) (limited to 'src/minimap.cpp') diff --git a/src/minimap.cpp b/src/minimap.cpp index cfc2c34b0..ee29c58ba 100644 --- a/src/minimap.cpp +++ b/src/minimap.cpp @@ -184,7 +184,7 @@ void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height) //// Mapper //// -Mapper::Mapper(IrrlichtDevice *device, Client *client) +Minimap::Minimap(IrrlichtDevice *device, Client *client) { this->client = client; this->driver = device->getVideoDriver(); @@ -238,7 +238,7 @@ Mapper::Mapper(IrrlichtDevice *device, Client *client) m_minimap_update_thread->start(); } -Mapper::~Mapper() +Minimap::~Minimap() { m_minimap_update_thread->stop(); m_minimap_update_thread->wait(); @@ -258,17 +258,12 @@ Mapper::~Mapper() delete m_minimap_update_thread; } -void Mapper::addBlock(v3s16 pos, MinimapMapblock *data) +void Minimap::addBlock(v3s16 pos, MinimapMapblock *data) { m_minimap_update_thread->enqueueBlock(pos, data); } -MinimapMode Mapper::getMinimapMode() -{ - return data->mode; -} - -void Mapper::toggleMinimapShape() +void Minimap::toggleMinimapShape() { MutexAutoLock lock(m_mutex); @@ -277,7 +272,7 @@ void Mapper::toggleMinimapShape() m_minimap_update_thread->deferUpdate(); } -void Mapper::setMinimapMode(MinimapMode mode) +void Minimap::setMinimapMode(MinimapMode mode) { static const MinimapModeDef modedefs[MINIMAP_MODE_COUNT] = { {false, 0, 0}, @@ -302,7 +297,7 @@ void Mapper::setMinimapMode(MinimapMode mode) m_minimap_update_thread->deferUpdate(); } -void Mapper::setPos(v3s16 pos) +void Minimap::setPos(v3s16 pos) { bool do_update = false; @@ -320,12 +315,12 @@ void Mapper::setPos(v3s16 pos) m_minimap_update_thread->deferUpdate(); } -void Mapper::setAngle(f32 angle) +void Minimap::setAngle(f32 angle) { m_angle = angle; } -void Mapper::blitMinimapPixelsToImageRadar(video::IImage *map_image) +void Minimap::blitMinimapPixelsToImageRadar(video::IImage *map_image) { for (s16 x = 0; x < data->map_size; x++) for (s16 z = 0; z < data->map_size; z++) { @@ -339,7 +334,7 @@ void Mapper::blitMinimapPixelsToImageRadar(video::IImage *map_image) } } -void Mapper::blitMinimapPixelsToImageSurface( +void Minimap::blitMinimapPixelsToImageSurface( video::IImage *map_image, video::IImage *heightmap_image) { for (s16 x = 0; x < data->map_size; x++) @@ -368,7 +363,7 @@ void Mapper::blitMinimapPixelsToImageSurface( } } -video::ITexture *Mapper::getMinimapTexture() +video::ITexture *Minimap::getMinimapTexture() { // update minimap textures when new scan is ready if (data->map_invalidated) @@ -418,7 +413,7 @@ video::ITexture *Mapper::getMinimapTexture() return data->texture; } -v3f Mapper::getYawVec() +v3f Minimap::getYawVec() { if (data->minimap_shape_round) { return v3f( @@ -430,7 +425,7 @@ v3f Mapper::getYawVec() } } -scene::SMeshBuffer *Mapper::getMinimapMeshBuffer() +scene::SMeshBuffer *Minimap::getMinimapMeshBuffer() { scene::SMeshBuffer *buf = new scene::SMeshBuffer(); buf->Vertices.set_used(4); @@ -452,7 +447,7 @@ scene::SMeshBuffer *Mapper::getMinimapMeshBuffer() return buf; } -void Mapper::drawMinimap() +void Minimap::drawMinimap() { video::ITexture *minimap_texture = getMinimapTexture(); if (!minimap_texture) @@ -550,7 +545,7 @@ void Mapper::drawMinimap() } } -void Mapper::updateActiveMarkers () +void Minimap::updateActiveMarkers() { video::IImage *minimap_mask = data->minimap_shape_round ? data->minimap_mask_round : data->minimap_mask_square; -- cgit v1.2.3