From e4bff8be94c0db4f94e63ad448d0eeb869ccdbbd Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Tue, 7 Apr 2015 06:13:12 -0400 Subject: Clean up threading * Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test. --- src/minimap.h | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) (limited to 'src/minimap.h') diff --git a/src/minimap.h b/src/minimap.h index 628be7489..dd1397d54 100644 --- a/src/minimap.h +++ b/src/minimap.h @@ -20,18 +20,19 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef MINIMAP_HEADER #define MINIMAP_HEADER -#include -#include -#include #include "irrlichttypes_extrabloated.h" #include "client.h" #include "voxel.h" -#include "jthread/jmutex.h" -#include "jthread/jsemaphore.h" +#include "threading/mutex.h" +#include "threading/semaphore.h" +#include +#include +#include #define MINIMAP_MAX_SX 512 #define MINIMAP_MAX_SY 512 + enum MinimapMode { MINIMAP_MODE_OFF, MINIMAP_MODE_SURFACEx1, @@ -90,6 +91,7 @@ struct QueuedMinimapUpdate { class MinimapUpdateThread : public UpdateThread { public: + MinimapUpdateThread() : UpdateThread("Minimap") {} virtual ~MinimapUpdateThread(); void getMap(v3s16 pos, s16 size, s16 height, bool radar); @@ -105,11 +107,10 @@ public: MinimapData *data; protected: - const char *getName() { return "MinimapUpdateThread"; } virtual void doUpdate(); private: - JMutex m_queue_mutex; + Mutex m_queue_mutex; std::deque m_update_queue; std::map m_blocks_cache; }; @@ -151,7 +152,7 @@ private: bool m_enable_shaders; u16 m_surface_mode_scan_height; f32 m_angle; - JMutex m_mutex; + Mutex m_mutex; }; #endif -- cgit v1.2.3