From ef6feca501fcf0d5a1fd2021f1d4df96a4533f65 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Wed, 8 Feb 2017 00:15:55 +0100 Subject: Add ModMetadata API (#5131) * mod can create a ModMetadata object where store its values and retrieve it. * Modmetadata object can only be fetched at mod loading * Save when modified using same time as map interval or at server stop * add helper function to get mod storage path * ModMetadata has exactly same calls than all every other Metadata --- src/mods.h | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'src/mods.h') diff --git a/src/mods.h b/src/mods.h index af7777d18..61af5e5d1 100644 --- a/src/mods.h +++ b/src/mods.h @@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include #include "config.h" +#include "metadata.h" #define MODNAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyz0123456789_" @@ -205,4 +206,24 @@ struct ModStoreModDetails { bool valid; }; +class ModMetadata: public Metadata +{ +public: + ModMetadata(const std::string &mod_name); + ~ModMetadata() {} + + virtual void clear(); + + bool save(const std::string &root_path); + bool load(const std::string &root_path); + + bool isModified() const { return m_modified; } + const std::string &getModName() const { return m_mod_name; } + + virtual bool setString(const std::string &name, const std::string &var); +private: + std::string m_mod_name; + bool m_modified; +}; + #endif -- cgit v1.2.3