From 60350699c792b816b20704d59cfbda0894cdba39 Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Tue, 21 Jul 2015 23:56:41 +0200 Subject: Add wielded (and CAOs) shader --- src/nodedef.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/nodedef.cpp') diff --git a/src/nodedef.cpp b/src/nodedef.cpp index bb4f102da..c9c461b20 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -1012,7 +1012,9 @@ void CNodeDefManager::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile, if (use_normal_texture) { tile->normal_texture = tsrc->getNormalTexture(tiledef->name); } - tile->flags_texture = tsrc->getShaderFlagsTexture(tiledef, tile); + tile->flags_texture = tsrc->getShaderFlagsTexture( + tile->normal_texture ? true : false, + tiledef->tileable_horizontal, tiledef->tileable_vertical); // Material flags tile->material_flags = 0; -- cgit v1.2.3