From c638442e78b953556e7dadd4c0c34cb0c719bbc8 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Thu, 21 Apr 2011 19:35:17 +0300 Subject: Some work-in-progress in hp and mobs and a frightening amount of random fixes. --- src/player.cpp | 29 ++++++++++++++++++++++++++++- 1 file changed, 28 insertions(+), 1 deletion(-) (limited to 'src/player.cpp') diff --git a/src/player.cpp b/src/player.cpp index 8f594eee6..31415b6b2 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -33,6 +33,7 @@ Player::Player(): in_water_stable(false), swimming_up(false), craftresult_is_preview(true), + hp(20), peer_id(PEER_ID_INEXISTENT), m_pitch(0), m_yaw(0), @@ -102,6 +103,7 @@ void Player::serialize(std::ostream &os) args.setFloat("yaw", m_yaw); args.setV3F("position", m_position); args.setBool("craftresult_is_preview", craftresult_is_preview); + args.setS32("hp", hp); args.writeLines(os); @@ -138,6 +140,11 @@ void Player::deSerialize(std::istream &is) }catch(SettingNotFoundException &e){ craftresult_is_preview = true; } + try{ + hp = args.getS32("hp"); + }catch(SettingNotFoundException &e){ + hp = 20; + } inventory.deSerialize(is); } @@ -276,7 +283,8 @@ LocalPlayer::~LocalPlayer() { } -void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d) +void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d, + core::list *collision_info) { v3f position = getPosition(); v3f oldpos = position; @@ -530,9 +538,23 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d) */ if(other_axes_overlap && main_axis_collides) { + v3f old_speed = m_speed; + m_speed -= m_speed.dotProduct(dirs[i]) * dirs[i]; position -= position.dotProduct(dirs[i]) * dirs[i]; position += oldpos.dotProduct(dirs[i]) * dirs[i]; + + if(collision_info) + { + // Report fall collision + if(old_speed.Y < m_speed.Y - 0.1) + { + CollisionInfo info; + info.t = COLLISION_FALL; + info.speed = m_speed.Y - old_speed.Y; + collision_info->push_back(info); + } + } } } @@ -617,6 +639,11 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d) setPosition(position); } +void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d) +{ + move(dtime, map, pos_max_d, NULL); +} + void LocalPlayer::applyControl(float dtime) { // Clear stuff -- cgit v1.2.3