From c977fbd9288d0e80019554411a2f1885f7760568 Mon Sep 17 00:00:00 2001 From: est31 Date: Tue, 16 Jun 2015 10:48:54 +0200 Subject: Add list-rings Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported. --- src/player.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/player.cpp') diff --git a/src/player.cpp b/src/player.cpp index 4a5e5ad91..26496259c 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -71,6 +71,7 @@ Player::Player(IGameDef *gamedef, const char *name): //"image[1,0.6;1,2;player.png]" "list[current_player;main;0,3.5;8,4;]" "list[current_player;craft;3,0;3,3;]" + "listring[]" "list[current_player;craftpreview;7,1;1,1;]"; // Initialize movement settings at default values, so movement can work if the server fails to send them -- cgit v1.2.3