From d0ea6f9920d30f46d1f5d44e8823a8d932f9f29d Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 17 Jun 2012 02:40:36 +0300 Subject: Properly and efficiently use split utility headers --- src/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/player.cpp') diff --git a/src/player.cpp b/src/player.cpp index 2eb2b10ad..d470fa6ff 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -19,11 +19,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "player.h" #include "constants.h" -#include "utility.h" #include "gamedef.h" #include "connection.h" // PEER_ID_INEXISTENT #include "settings.h" #include "content_sao.h" +#include "util/numeric.h" Player::Player(IGameDef *gamedef): touching_ground(false), -- cgit v1.2.3