From d19c8b815dc137ea4c19e5f5a54c40693059b455 Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Fri, 19 Jul 2013 19:50:33 +0200 Subject: Add set_breath and get_breath to lua API. --- src/player.h | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'src/player.h') diff --git a/src/player.h b/src/player.h index 60645a60f..7ddc40b37 100644 --- a/src/player.h +++ b/src/player.h @@ -160,6 +160,16 @@ public: return m_yaw; } + u16 getBreath() + { + return m_breath; + } + + virtual void setBreath(u16 breath) + { + m_breath = breath; + } + f32 getRadPitch() { return -1.0 * m_pitch * core::DEGTORAD; @@ -249,13 +259,12 @@ public: float physics_override_gravity; u16 hp; - u16 breath; float hurt_tilt_timer; float hurt_tilt_strength; u16 peer_id; - + std::string inventory_formspec; PlayerControl control; @@ -274,6 +283,7 @@ protected: IGameDef *m_gamedef; char m_name[PLAYERNAME_SIZE]; + u16 m_breath; f32 m_pitch; f32 m_yaw; v3f m_speed; -- cgit v1.2.3