From 0190f9b077dcb2b8cb41c622dd91ffc1e04dacac Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Thu, 26 Jul 2012 22:06:45 +0300 Subject: Experimental-ish rollback functionality --- src/rollback.h | 51 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 src/rollback.h (limited to 'src/rollback.h') diff --git a/src/rollback.h b/src/rollback.h new file mode 100644 index 000000000..b5428c451 --- /dev/null +++ b/src/rollback.h @@ -0,0 +1,51 @@ +/* +Minetest-c55 +Copyright (C) 2012 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef ROLLBACK_HEADER +#define ROLLBACK_HEADER + +#include +#include "irr_v3d.h" +#include "rollback_interface.h" +#include + +class IGameDef; + +class IRollbackManager: public IRollbackReportSink +{ +public: + // IRollbackReportManager + virtual void reportAction(const RollbackAction &action) = 0; + virtual std::string getActor() = 0; + virtual void setActor(const std::string &actor) = 0; + + virtual ~IRollbackManager(){} + virtual void flush() = 0; + // Get last actor that did something to position p, but not further than + // in history + virtual std::string getLastNodeActor(v3s16 p, int range, int seconds, + v3s16 *act_p, int *act_seconds) = 0; + // Get actions to revert of history made by + virtual std::list getRevertActions(const std::string &actor, + int seconds) = 0; +}; + +IRollbackManager *createRollbackManager(const std::string &filepath, IGameDef *gamedef); + +#endif -- cgit v1.2.3