From 362ef5f6ced862daa4733034810d0b07e2ad5d89 Mon Sep 17 00:00:00 2001 From: Sfan5 Date: Sat, 15 Mar 2014 14:49:30 +0100 Subject: Make sure we get a stacktrace for as many lua errors as possible --- src/script/common/c_content.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/script/common/c_content.cpp') diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 899e1c536..4730ca14d 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -654,7 +654,7 @@ ItemStack read_item(lua_State* L, int index,Server* srv) } else { - throw LuaError(NULL, "Expecting itemstack, itemstring, table or nil"); + throw LuaError(L, "Expecting itemstack, itemstring, table or nil"); } } @@ -941,7 +941,7 @@ std::vector read_items(lua_State *L, int index, Server *srv) while (lua_next(L, index)) { s32 key = luaL_checkinteger(L, -2); if (key < 1) { - throw LuaError(NULL, "Invalid inventory list index"); + throw LuaError(L, "Invalid inventory list index"); } if (items.size() < (u32) key) { items.resize(key); -- cgit v1.2.3