From 814ee971f70a8ef1fa4a470bcf385300686e9e70 Mon Sep 17 00:00:00 2001 From: sapier Date: Sat, 21 Jan 2017 15:58:07 +0100 Subject: Make entity on_punch have same signature and behaviour as player on_punch --- src/script/cpp_api/s_entity.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/script/cpp_api/s_entity.h') diff --git a/src/script/cpp_api/s_entity.h b/src/script/cpp_api/s_entity.h index 8df9d7f00..4e2a056bb 100644 --- a/src/script/cpp_api/s_entity.h +++ b/src/script/cpp_api/s_entity.h @@ -38,9 +38,9 @@ public: void luaentity_GetProperties(u16 id, ObjectProperties *prop); void luaentity_Step(u16 id, float dtime); - void luaentity_Punch(u16 id, + bool luaentity_Punch(u16 id, ServerActiveObject *puncher, float time_from_last_punch, - const ToolCapabilities *toolcap, v3f dir); + const ToolCapabilities *toolcap, v3f dir, s16 damage); void luaentity_Rightclick(u16 id, ServerActiveObject *clicker); }; -- cgit v1.2.3