From 2a5c88bde167c69b178d6c5ed4d702cadc211ded Mon Sep 17 00:00:00 2001 From: sapier Date: Thu, 21 Aug 2014 17:27:52 +0200 Subject: Don't call a player event without having player to do a event for --- src/script/cpp_api/s_env.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/script/cpp_api/s_env.cpp') diff --git a/src/script/cpp_api/s_env.cpp b/src/script/cpp_api/s_env.cpp index 9ac9302ac..4b5feee96 100644 --- a/src/script/cpp_api/s_env.cpp +++ b/src/script/cpp_api/s_env.cpp @@ -61,6 +61,9 @@ void ScriptApiEnv::environment_Step(float dtime) void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type) { SCRIPTAPI_PRECHECKHEADER + + if (player == NULL) + return; // Get minetest.registered_playerevents lua_getglobal(L, "minetest"); -- cgit v1.2.3